OpenAlex Citation Counts

OpenAlex Citations Logo

OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

The Effects of 360-Degree VR Videos on Audience Engagement: Evidence from the New York Times
Guan Wang, Wenying Gu, Ayoung Suh
Lecture notes in computer science (2018), pp. 217-235
Closed Access | Times Cited: 68

Showing 1-25 of 68 citing articles:

Emerging realm of 360-degree technology to promote tourism destination
Sima Rahimizhian, Ali Öztüren, Mustafa İlkan
Technology in Society (2020) Vol. 63, pp. 101411-101411
Closed Access | Times Cited: 128

The potential of 360-degree virtual reality videos to teach water-safety skills to children
Paola Araiza-Alba, Therese Keane, Bernadette Matthews, et al.
Computers & Education (2020) Vol. 163, pp. 104096-104096
Open Access | Times Cited: 80

A survey on 360-degree video: Coding, quality of experience and streaming
Federico Chiariotti
Computer Communications (2021) Vol. 177, pp. 133-155
Open Access | Times Cited: 56

Are we ready for virtual reality in K–12 classrooms?
Paola Araiza-Alba, Therese Keane, Jordy Kaufman
Technology Pedagogy and Education (2022) Vol. 31, Iss. 4, pp. 471-491
Open Access | Times Cited: 41

Turizem in podnebne spremembe: vloga destinacijskega managementa
Maja Turnšek, Barbara Pavlakovič, Nejc Pozvek, et al.
(2023)
Open Access | Times Cited: 22

Immersive virtual reality news: A study of user experience and media effects
Huiyue Wu, Tong Cai, Dan Luo, et al.
International Journal of Human-Computer Studies (2020) Vol. 147, pp. 102576-102576
Closed Access | Times Cited: 61

Impact of Immersive Virtual Reality Content Using 360-Degree Videos in Undergraduate Education
Jihyung Kim, Kyeongsun Kim, Wook‐Sung Kim
IEEE Transactions on Learning Technologies (2022) Vol. 15, Iss. 1, pp. 137-149
Closed Access | Times Cited: 37

Virtual reality-based conflict resolution: The impact of immersive 360° video on changing view points and moral judgment in the context of violent intergroup conflict
Béatrice S. Hasler, Daniel H. Landau, Yossi Hasson, et al.
New Media & Society (2021) Vol. 23, Iss. 8, pp. 2255-2278
Open Access | Times Cited: 28

The Worthwhileness of Immersive Journalism—Taking on an Audience Perspective
Hannah Greber, Loes Aaldering, Sophie Lecheler
Journalism Practice (2023), pp. 1-19
Open Access | Times Cited: 12

To Be there when it Happened: Immersive Journalism, Empathy, and Opinion on Sexual Harassment
Nili Steinfeld
Journalism Practice (2019) Vol. 14, Iss. 2, pp. 240-258
Closed Access | Times Cited: 31

Making interaction with virtual reality accessible: rendering and guiding methods for subtitles
Belén Agulló, Mario Montagud, Isaac Fraile
Artificial intelligence for engineering design analysis and manufacturing (2019) Vol. 33, Iss. 4, pp. 416-428
Open Access | Times Cited: 23

An Immersive Self-Report Tool for the Affective Appraisal of 360° VR Videos
Alexander Toet, Fabienne Heijn, Anne-Marie Brouwer, et al.
Frontiers in Virtual Reality (2020) Vol. 1
Open Access | Times Cited: 15

The binomial of interaction and visualization in digital news media: consolidation, standardization and future challenges
Pere Freixa, Mario Pérez–Montoro, Lluís Codina
El Profesional de la Informacion (2021)
Open Access | Times Cited: 12

ESTUDO CRÍTICO DE FAST IMMERSIVE JOURNALISM
Alba Marín
Brazilian Journalism Research (2024) Vol. 20, Iss. 1, pp. e1558-e1558
Open Access | Times Cited: 1

The EmojiGrid as an Immersive Self-report Tool for the Affective Assessment of 360 VR Videos
Alexander Toet, Fabienne Heijn, Anne-Marie Brouwer, et al.
Lecture notes in computer science (2019), pp. 330-335
Closed Access | Times Cited: 13

MatheMusical Virtual Museum: Virtual Reality application to explore Math-Music World
Gilles Baroin
International Journal in Information Technology in Governance Education and Business (2024) Vol. 6, Iss. 1, pp. 30-45
Open Access | Times Cited: 1

Informing Immersed Citizens: The Impact of Interactivity on Comprehending News in Immersive Journalism
Hannah Greber, Loes Aaldering, Sophie Lecheler
Media and Communication (2024) Vol. 12
Open Access | Times Cited: 1

The Effect of Interactivity in Immersive Journalism on Participating In the Media and Through the Media
Hannah Greber
Journalism & Mass Communication Quarterly (2024)
Closed Access | Times Cited: 1

Immersive journalism : Extant corpus and future agenda
Mila Bujić, Juho Hamari
(2020), pp. 136-145
Closed Access | Times Cited: 9

Virtual, Augmented and Mixed Realities in Journalism
Paulo Nuno Vicente, Sara Pérez‐Seijo
Brazilian Journalism Research (2023) Vol. 19, Iss. 2, pp. e1641-e1641
Open Access | Times Cited: 3

Work-In-Progress-An Intelligent Immersive Learning System Using AI, XR and Robots
Louis Nisiotis, Lyuba Alboul
2022 8th International Conference of the Immersive Learning Research Network (iLRN) (2021), pp. 1-3
Closed Access | Times Cited: 8

Implications of Audio and Narration in the User Experience Design of Virtual Reality
Chelsea Kelling, Otto Kauhanen, Heli Väätäjä, et al.
(2018)
Closed Access | Times Cited: 8

Situational English Teaching Experience and Analysis Using Distributed 5G and VR
Hui Ding, Mingyang Qi
Mobile Information Systems (2022) Vol. 2022, pp. 1-7
Open Access | Times Cited: 5

The Use of VR in Journalism: Current Research and Future Opportunities
Irina Tribusean
Progress in IS (2020), pp. 227-239
Closed Access | Times Cited: 7

Page 1 - Next Page

Scroll to top