
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Video Game Playing Enhances Young Children’s Inhibitory Control
Xiaocen Liu, Mengying Liao, Donghui Dou
Lecture notes in computer science (2019), pp. 141-153
Closed Access | Times Cited: 11
Xiaocen Liu, Mengying Liao, Donghui Dou
Lecture notes in computer science (2019), pp. 141-153
Closed Access | Times Cited: 11
Showing 11 citing articles:
Which play is better? Different play types and development of executive functions in early childhood
Аleksander Veraksa, Vera L. Sukhikh, Nikolai Veresov, et al.
International Journal of Early Years Education (2022) Vol. 30, Iss. 3, pp. 560-576
Closed Access | Times Cited: 19
Аleksander Veraksa, Vera L. Sukhikh, Nikolai Veresov, et al.
International Journal of Early Years Education (2022) Vol. 30, Iss. 3, pp. 560-576
Closed Access | Times Cited: 19
Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation
Ke Xu, Shuliang Geng, Donghui Dou, et al.
Behavioral Sciences (2023) Vol. 13, Iss. 10, pp. 833-833
Open Access | Times Cited: 7
Ke Xu, Shuliang Geng, Donghui Dou, et al.
Behavioral Sciences (2023) Vol. 13, Iss. 10, pp. 833-833
Open Access | Times Cited: 7
Exergame can improve children’s executive function: The role of physical intensity and cognitive engagement
Xiaosong Gai, Jie Xu, Yan Yan, et al.
Acta Psychologica Sinica (2021) Vol. 53, Iss. 5, pp. 505-505
Open Access | Times Cited: 15
Xiaosong Gai, Jie Xu, Yan Yan, et al.
Acta Psychologica Sinica (2021) Vol. 53, Iss. 5, pp. 505-505
Open Access | Times Cited: 15
Mentally active but not inactive sedentary behaviors are positively related to adolescents’ cognitive-academic achievements, a cross-sectional study — The Cogni-Action Project
Carlos Cristi‐Montero, Sam Hernández-Jaña, Juan Pablo Zavala-Crichton, et al.
Mental health and physical activity (2023) Vol. 25, pp. 100561-100561
Open Access | Times Cited: 4
Carlos Cristi‐Montero, Sam Hernández-Jaña, Juan Pablo Zavala-Crichton, et al.
Mental health and physical activity (2023) Vol. 25, pp. 100561-100561
Open Access | Times Cited: 4
Can Video Game Training Improve the Two-Dimensional Mental Rotation Ability of Young Children?
Xiaocen Liu, Heqing Huang, Kai Yu, et al.
Lecture notes in computer science (2020), pp. 305-317
Closed Access | Times Cited: 9
Xiaocen Liu, Heqing Huang, Kai Yu, et al.
Lecture notes in computer science (2020), pp. 305-317
Closed Access | Times Cited: 9
Train Your Attention and Executive Functions with Eye-Riders! A Videogame for Improving Cognitive Abilities in Neurodiverse Children
Mariagrazia Benassi, Davide Paolillo, Matilde Spinoso, et al.
(2024), pp. 1-6
Closed Access
Mariagrazia Benassi, Davide Paolillo, Matilde Spinoso, et al.
(2024), pp. 1-6
Closed Access
Effects of Playing an Interactive Educational App on Children's Learning and Executive Function
Chunying Gao, Fuxing Wang, Jiaxue Chen, et al.
Mind Brain and Education (2024) Vol. 18, Iss. 4, pp. 399-407
Closed Access
Chunying Gao, Fuxing Wang, Jiaxue Chen, et al.
Mind Brain and Education (2024) Vol. 18, Iss. 4, pp. 399-407
Closed Access
Emotional competences and the interaction with digital games in childhood: Scoping review
Daniela Karine Ramos, Cláudia Regina de Brito, G. Silva, et al.
Entertainment Computing (2024), pp. 100905-100905
Closed Access
Daniela Karine Ramos, Cláudia Regina de Brito, G. Silva, et al.
Entertainment Computing (2024), pp. 100905-100905
Closed Access
Jogo Sensidex para mobilizar competências emocionais: um estudo no ensino fundamental
Daniela Karine Ramos, Luana Zimmer Sarzi, Luciana Augusta Ribeiro do Prado, et al.
(2024), pp. 1431-1441
Closed Access
Daniela Karine Ramos, Luana Zimmer Sarzi, Luciana Augusta Ribeiro do Prado, et al.
(2024), pp. 1431-1441
Closed Access
The Foundations and Frontiers of Research on the Effect of Video Games on Child Development
Xiaocen Liu, Heqing Huang, Fangbing Qu, et al.
Lecture notes in computer science (2021), pp. 239-257
Closed Access | Times Cited: 3
Xiaocen Liu, Heqing Huang, Fangbing Qu, et al.
Lecture notes in computer science (2021), pp. 239-257
Closed Access | Times Cited: 3
The Factorial Structure and Underlying Contributors of Parents’ Behavioral Involvement in Children’s Video Game Use
Heqing Huang, You Zhou, Xiaolin Qi, et al.
Lecture notes in computer science (2021), pp. 196-209
Closed Access
Heqing Huang, You Zhou, Xiaolin Qi, et al.
Lecture notes in computer science (2021), pp. 196-209
Closed Access