OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

COVID-19 as ‘Game Changer’ for the Physical Activity and Mental Well-Being of Augmented Reality Game Players During the Pandemic: Mixed Methods Survey Study
Louise A. Ellis, Matthew D. Lee, Kiran Ijaz, et al.
Journal of Medical Internet Research (2020) Vol. 22, Iss. 12, pp. e25117-e25117
Open Access | Times Cited: 96

Showing 76-100 of 96 citing articles:

Casual Games, Cognition, and Play across the Lifespan: A Critical Synthesis
Kurt Squire, Garrison Wells, Maria J. Anderson-Coto, et al.
Games Research and Practice (2023) Vol. 1, Iss. 2, pp. 1-25
Open Access

Electroencephalographic Response to a Casual Video Game Played on Stress and Anxiety Patients: A Study of Beta/Alpha and Theta/Beta Ratios
Valencia-Miranda Mireille, Santillán-Guzmán Alina, Villaseñor-Pineda Luis
(2023), pp. 1-4
Closed Access

eSports and eSocial Work
Fahri Özsungur
Advances in human and social aspects of technology book series (2022), pp. 1-20
Closed Access

An overview of preventive and control strategies for common mental health disorders during infectious disease epidemics
Shradha S. Parsekar, Vijay Shree Dhyani, Eti Rajwar, et al.
F1000Research (2022) Vol. 11, pp. 297-297
Open Access

OVER USE OF THE INTERENT AND ITS RELATIONSHIP TO THE PERSONALITY PATTERNS AND ENVIRONMENTAL BEHAVIOR OF BASIC EDUCATION STAGE STUDENTS
Aml Mohamed, Rizk Sanad Ibrahim, A. El-Said Hoda
Journal of Environmental Science (2022) Vol. 51, Iss. 1, pp. 69-108
Open Access

الألعاب الالکترونية وتأثيراتها على الأطفال في ظل انتشار جائحة کوفيد-19 Electronic games and their effects on children within the spread of covid-19 pandemic
أحلام فرج عليان, أسماء Elmotery
Maǧallaẗ Dirāsāt fi Al-Al-H̲idmaẗ Al-Iğtimāʿiyyaẗ (2022), pp. 81-120
Closed Access

Editorial: “Serious location-based games”
Heinrich Söbke, Jannicke Baalsrud Hauge, Ekaterina Pechenkina, et al.
Frontiers in Education (2022) Vol. 7
Open Access

Personality profiles and engagement with the augmented reality game Pokémon GO: a cross-sectional study
Miguel Moscoso‐Porras, David Villarreal‐Zegarra, Darwin Del Castillo, et al.
Wellcome Open Research (2022) Vol. 7, pp. 264-264
Open Access

Berwisata Digital: Studi Etnografi Praktik Bermain Game Sebagai Ruang Wisata Virtual
Ardian Indro Yuwono, Abyzan Syahadin Bagja Dahana
Jurnal Ilmu Komunikasi (2022) Vol. 20, Iss. 3, pp. 315-315
Open Access

Health tourism training and education and COVID-19 pandemic
Anahita Mohammadi
Deleted Journal (2022) Vol. 5, Iss. 3, pp. 342-352
Open Access

Are video games the best way to stay-at-home?
Damar Kristanto, M. Nilzam Aly, Bambang Suharto, et al.
TIJAB (The International Journal of Applied Business) (2021) Vol. 5, Iss. 1, pp. 51-51
Open Access

Virtualization of Digital Location-Based Experiences
Jannicke Baalsrud Hauge, Heinrich Söbke, Ioana Stefan
Lecture notes in computer science (2021), pp. 467-474
Closed Access

Jeux vidéo à l’adolescence : paradoxes en temps de pandémie
P. Lesimple, Jean-Luc Verley, Benjamin Laplace, et al.
Neuropsychiatrie de l Enfance et de l Adolescence (2021) Vol. 70, Iss. 1, pp. 37-42
Open Access

The Relationship between Emotional Intelligence and Table Tennis Motivation at the UPI Table Tennis Student Activity Unit, Sumedang Campus
Erwin Dwi Meilinda, Indra Safari, Dewi Susilawati
Journal of Physical Education and Sport Pedagogy (2021) Vol. 1, Iss. 1, pp. 21-30
Open Access

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