OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

A Framework for the Testing and Validation of Simulated Environments in Experimentation and Training
David Harris, Jonathan M. Bird, Philip Smart, et al.
Frontiers in Psychology (2020) Vol. 11
Open Access | Times Cited: 127

Showing 51-75 of 127 citing articles:

Getting the Most out of Virtual Reality: Evaluating Short Breaks to Reduce Cybersickness and Cognitive Aftereffects
Ancrêt Szpak, Adan Richards, Stefan Carlo Michalski, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2022), pp. 533-537
Closed Access | Times Cited: 8

Motor Imagery and Action Observation: A Case for the Integration of 360°VR
Riki Lindsay, Aden Kittel, Michael Spittle
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 8

Eye-Tracking Beyond Peripersonal Space in Virtual Reality: Validation and Best Practices
Maurice Lamb, Malin Brundin, Estela Pérez Luque, et al.
Frontiers in Virtual Reality (2022) Vol. 3
Open Access | Times Cited: 8

LiVRSono - Virtual Reality Training with Haptics for Intraoperative Ultrasound
Mareen Allgaier, Florentine Huettl, Laura Isabel Hanke, et al.
(2023), pp. 980-989
Open Access | Times Cited: 4

Haptic based fundamentals of laparoscopic surgery simulation for training with objective assessments
P. Abinaya, M. Manivannan
Frontiers in Robotics and AI (2024) Vol. 11
Open Access | Times Cited: 1

The use of immersive virtual reality training for developing non-technical skills among nursing students: a multi-methods study (Preprint)
Kitty Chan, Patrick Pui Kin Kor, Justina Yat Wa Liu, et al.
Asian/Pacific Island Nursing Journal (2024) Vol. 8, pp. e58818-e58818
Open Access | Times Cited: 1

Quantitative Assessment of Drone Pilot Performance
Daniela Doroftei, Geert De Cubber, Salvatore Lo Bue, et al.
Drones (2024) Vol. 8, Iss. 9, pp. 482-482
Open Access | Times Cited: 1

From knowledge to action: Assessing the effectiveness of immersive virtual reality training on safety behaviors in confined spaces using the Kirkpatrick model
Alessandro Evangelista, Vito Modesto Manghisi, Vito De Giglio, et al.
Safety Science (2024) Vol. 181, pp. 106693-106693
Closed Access | Times Cited: 1

A Scoping Review on Hazard Recognition and Prevention Using Augmented and Virtual Reality
Tauqeer Faiz, Mark Tee Kit Tsun, Abdullah Al Mahmud, et al.
Computers (2024) Vol. 13, Iss. 12, pp. 307-307
Open Access | Times Cited: 1

Recognizing shopper demographics from behavioral responses in a virtual reality store
Cristina Gil‐Lopez, Jaime Guixeres, Masoud Moghaddasi, et al.
Virtual Reality (2023) Vol. 27, Iss. 3, pp. 1937-1966
Open Access | Times Cited: 4

Head Mounted Displays in Surgical Training and Planning: A Literature Review
Éléonore Ferrier-Barbut, Ignacio Avellino, Marie‐Aude Vitrani, et al.
(2023), pp. 1-10
Open Access | Times Cited: 4

Pretraining of basic skills on a virtual reality vitreoretinal simulator: A waste of time
Sarah Bjørn Petersen, Anders Højslet Vestergaard, Ann Sofia Skou Thomsen, et al.
Acta Ophthalmologica (2021) Vol. 100, Iss. 5
Open Access | Times Cited: 9

Eye-gaze behaviour of expert and novice surfers in a simulated surf environment
Ian M. Luke, David L. Neumann, Matthew J. Stainer, et al.
Psychology of sport and exercise (2022) Vol. 62, pp. 102221-102221
Closed Access | Times Cited: 6

Eye Movements in Sports Research and Practice: Immersive Technologies as Optimal Environments for the Study of Gaze Behavior
David Harris, Mark Wilson, Tim Holmes, et al.
Neuromethods (2022), pp. 207-221
Closed Access | Times Cited: 6

Optimal integration of kinematic and ball-flight information when perceiving the speed of a moving ball
Hiroki Nakamoto, Kazunobu Fukuhara, Taiga Torii, et al.
Frontiers in Sports and Active Living (2022) Vol. 4
Open Access | Times Cited: 6

Exploring the effects of 3D-360°VR and 2D viewing modes on gaze behavior, head excursion, and workload during a boxing specific anticipation task
Mildred Loiseau Taupin, Thomas Romeas, Lauryn Juste, et al.
Frontiers in Psychology (2023) Vol. 14
Open Access | Times Cited: 3

Test-Retest Reliability of Immersive Virtual Reality Measures of Perceptual-Motor Performance
Gary B. Wilkerson, Jonathan C. Lansey, Courtney N. Noblett, et al.
Perceptual and Motor Skills (2023) Vol. 130, Iss. 6, pp. 2484-2504
Closed Access | Times Cited: 3

Creation and Validation of a Massive Hemoptysis Simulator
Melissa L. New, Timothy Amass, Anna Neumeier, et al.
CHEST Journal (2023) Vol. 165, Iss. 3, pp. 636-644
Closed Access | Times Cited: 3

Advances in Pediatric Surgery Simulation-Based Training
Laquanda T. Knowlin, Nicholas M.B. Laskay, Nehemie P. Jules, et al.
Children (2023) Vol. 11, Iss. 1, pp. 34-34
Open Access | Times Cited: 3

Assessing expertise using eye tracking in a Virtual Reality flight simulation
David Harris, Tom Arthur, Toby de Burgh, et al.
(2022)
Open Access | Times Cited: 5

Perspectives on Multisensory Human-Food Interaction

Frontiers research topics (2022)
Open Access | Times Cited: 4

Neurodivergent participatory action research for Virtual Reality (VR)
Elliot Millington, Emma Hayashibara, Tom Arthur, et al.
Journal of Enabling Technologies (2022) Vol. 16, Iss. 2, pp. 141-146
Open Access | Times Cited: 4

Applications of virtual reality (VR) in autism research: current trends and taxonomy of definitions
Sarune Savickaite, Tammy-Ann Husselman, Rebecca Taylor, et al.
Journal of Enabling Technologies (2022) Vol. 16, Iss. 2, pp. 147-154
Open Access | Times Cited: 4

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