
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Understanding massively multiplayer online role‐playing game addiction: A hedonic management perspective
Zach W. Y. Lee, Christy M.K. Cheung, Tommy K. H. Chan
Information Systems Journal (2020) Vol. 31, Iss. 1, pp. 33-61
Open Access | Times Cited: 100
Zach W. Y. Lee, Christy M.K. Cheung, Tommy K. H. Chan
Information Systems Journal (2020) Vol. 31, Iss. 1, pp. 33-61
Open Access | Times Cited: 100
Showing 51-75 of 100 citing articles:
Impact of workplace frustration on online gamer loyalty
Gen‐Yih Liao, Thi Tuan Linh Pham, Tzu‐Ling Huang, et al.
Industrial Management & Data Systems (2021) Vol. 121, Iss. 5, pp. 1008-1025
Closed Access | Times Cited: 7
Gen‐Yih Liao, Thi Tuan Linh Pham, Tzu‐Ling Huang, et al.
Industrial Management & Data Systems (2021) Vol. 121, Iss. 5, pp. 1008-1025
Closed Access | Times Cited: 7
Musical consumption, self-control and smartphone addiction: a dual-systems theory perspective and evidence from a survey study
Weihong Ning, Fred D. Davis, René Riedl
Internet Research (2021) Vol. 32, Iss. 3, pp. 657-679
Closed Access | Times Cited: 7
Weihong Ning, Fred D. Davis, René Riedl
Internet Research (2021) Vol. 32, Iss. 3, pp. 657-679
Closed Access | Times Cited: 7
Parental behaviors associated with internet gaming disorder in children and adolescents: A quantitative meta-analysis
Iulia Maria Coșa, Anca Dobrean, Raluca Georgescu, et al.
Current Psychology (2022) Vol. 42, Iss. 22, pp. 19401-19418
Closed Access | Times Cited: 5
Iulia Maria Coșa, Anca Dobrean, Raluca Georgescu, et al.
Current Psychology (2022) Vol. 42, Iss. 22, pp. 19401-19418
Closed Access | Times Cited: 5
The Moderating Effect of Gamification on Loyalty Program Usage in Indonesian E-Commerce
Arta Moro Sundjaja, Giovanka Savina, Yuli Yuli, et al.
Binus Business Review (2022) Vol. 13, Iss. 1, pp. 19-29
Open Access | Times Cited: 4
Arta Moro Sundjaja, Giovanka Savina, Yuli Yuli, et al.
Binus Business Review (2022) Vol. 13, Iss. 1, pp. 19-29
Open Access | Times Cited: 4
Exploring Addiction Mechanism of Different Game Types
Jinyu Guan, Tiancheng Chen
Journal of Education Humanities and Social Sciences (2023) Vol. 8, pp. 1490-1496
Open Access | Times Cited: 2
Jinyu Guan, Tiancheng Chen
Journal of Education Humanities and Social Sciences (2023) Vol. 8, pp. 1490-1496
Open Access | Times Cited: 2
The influence of technology affordance on addictive use in MMOGs: from the perspective of virtual-domain perfectionism
Yijing Xun, Xiabing Zheng, Matthew Lee, et al.
Internet Research (2023) Vol. 34, Iss. 2, pp. 631-664
Closed Access | Times Cited: 2
Yijing Xun, Xiabing Zheng, Matthew Lee, et al.
Internet Research (2023) Vol. 34, Iss. 2, pp. 631-664
Closed Access | Times Cited: 2
Towards a critical realist approach to the dark side of digital transformation
Jamie Wheaton, David Kreps
Frontiers in Human Dynamics (2023) Vol. 5
Open Access | Times Cited: 2
Jamie Wheaton, David Kreps
Frontiers in Human Dynamics (2023) Vol. 5
Open Access | Times Cited: 2
What explains the next level of gaming? An experience-anticipation model for amateur esports participation
Xiaobo Ke, Christian Wagner
Computers in Human Behavior (2023) Vol. 153, pp. 108125-108125
Closed Access | Times Cited: 2
Xiaobo Ke, Christian Wagner
Computers in Human Behavior (2023) Vol. 153, pp. 108125-108125
Closed Access | Times Cited: 2
Teknoloji Bağımlılığı ve Aile İçi İletişim İlişkisi Üzerine Teorik ve Uygulamalı Bir Çalışma
Tutku ARDIÇ, Özgür Selvi
Middle Black Sea Journal of Communication Studies (2022) Vol. 7, Iss. 2, pp. 241-254
Open Access | Times Cited: 3
Tutku ARDIÇ, Özgür Selvi
Middle Black Sea Journal of Communication Studies (2022) Vol. 7, Iss. 2, pp. 241-254
Open Access | Times Cited: 3
The history and evolution of the metaverse
Zaheer Allam, Zarrin Allam
Elsevier eBooks (2024), pp. 19-36
Closed Access
Zaheer Allam, Zarrin Allam
Elsevier eBooks (2024), pp. 19-36
Closed Access
Reflections and prospects: The metaverse and cities
Zaheer Allam, Zarrin Allam
Elsevier eBooks (2024), pp. 209-221
Closed Access
Zaheer Allam, Zarrin Allam
Elsevier eBooks (2024), pp. 209-221
Closed Access
Perceived Contextual Use Questionnaire: An Instrument for Measuring Contextual Use of Mobile Social Media
Dicle Berfin Köse
SSRN Electronic Journal (2024)
Closed Access
Dicle Berfin Köse
SSRN Electronic Journal (2024)
Closed Access
Diverse usage behaviors in massively multiplayer online games: a mixed-methods investigation
Yijing Xun, Xiabing Zheng, Matthew Lee, et al.
Information Technology and People (2024)
Closed Access
Yijing Xun, Xiabing Zheng, Matthew Lee, et al.
Information Technology and People (2024)
Closed Access
Reviewing Cheating and Detection Techniques in Massively Multiplayer Online Role-Playing Games: A Systematic Analysis
Tulasidhar Mulakaluri, P. Ramya, Chebrolu Yasmina, et al.
(2024), pp. 1-6
Closed Access
Tulasidhar Mulakaluri, P. Ramya, Chebrolu Yasmina, et al.
(2024), pp. 1-6
Closed Access
How do different game genres impact adolescent players’ problematic game use?
Hyeon Jo
Entertainment Computing (2024) Vol. 52, pp. 100897-100897
Closed Access
Hyeon Jo
Entertainment Computing (2024) Vol. 52, pp. 100897-100897
Closed Access
GAI Identity Threat: When and Why Do Individuals Feel Threatened?
Jing Zhou, Yaobin Lu, Qian Chen
Information & Management (2024), pp. 104093-104093
Closed Access
Jing Zhou, Yaobin Lu, Qian Chen
Information & Management (2024), pp. 104093-104093
Closed Access
Switching to cloud gaming: A push-pull-mooring perspective
W. SU, Zach W. Y. Lee, Xinming He, et al.
Journal of Business Research (2024) Vol. 189, pp. 115126-115126
Open Access
W. SU, Zach W. Y. Lee, Xinming He, et al.
Journal of Business Research (2024) Vol. 189, pp. 115126-115126
Open Access
The Role of Premium Services in Co-Creation Experience and Game Loyalty
Muhammad Suhardi, Tengku Ezni Balqiah
Jurnal Organisasi dan Manajemen (2024) Vol. 20, Iss. 2, pp. 287-306
Open Access
Muhammad Suhardi, Tengku Ezni Balqiah
Jurnal Organisasi dan Manajemen (2024) Vol. 20, Iss. 2, pp. 287-306
Open Access
What do they think and why it matters? Views of administrators and faculty on the use of Massively Multiplayer Online Games for Learning
Papia Bawa, SUNY Brockport
Computers and Education Open (2021) Vol. 2, pp. 100034-100034
Open Access | Times Cited: 4
Papia Bawa, SUNY Brockport
Computers and Education Open (2021) Vol. 2, pp. 100034-100034
Open Access | Times Cited: 4
Scientific Publication Patterns of Interactive Mobile Technologies for Psychological, Social, Medical and Business Interventions for Mental and Physical Health: Bibliometric Analysis
Ivanna Shubina
International Journal of Interactive Mobile Technologies (iJIM) (2021) Vol. 15, Iss. 21, pp. 4-4
Open Access | Times Cited: 4
Ivanna Shubina
International Journal of Interactive Mobile Technologies (iJIM) (2021) Vol. 15, Iss. 21, pp. 4-4
Open Access | Times Cited: 4
Preliminary Study of Perceived Enjoyment, Impulse Buying Tendency, Gamification, and Online Purchase Intention on e-Commerce using Stimulus-Organism-Response (S-O-R)
Muhammad Farhan Izzuddin Abd Kadir, Zuraidah Sulaiman, Nornajihah Nadia Hasbullah, et al.
International Journal of Academic Research in Business and Social Sciences (2024) Vol. 14, Iss. 1
Open Access
Muhammad Farhan Izzuddin Abd Kadir, Zuraidah Sulaiman, Nornajihah Nadia Hasbullah, et al.
International Journal of Academic Research in Business and Social Sciences (2024) Vol. 14, Iss. 1
Open Access
Perceived Contextual Use Questionnaire: An Instrument for Measuring Contextual Use of Mobile Social Media
Dicle Berfin Köse
(2024)
Closed Access
Dicle Berfin Köse
(2024)
Closed Access
Examining the impact of mobile gambling harm minimisation features: a dualistic model of passion perspective
Eoin Whelan, Adèle Morvannou, Xiao Ma, et al.
European Journal of Information Systems (2024), pp. 1-24
Open Access
Eoin Whelan, Adèle Morvannou, Xiao Ma, et al.
European Journal of Information Systems (2024), pp. 1-24
Open Access
Pay-to-play versus hybrid bundling for digital game platforms in digital decarbonization era
Simeng Liu, Yashuang Wei, Guofang Nan, et al.
Annals of Operations Research (2024)
Closed Access
Simeng Liu, Yashuang Wei, Guofang Nan, et al.
Annals of Operations Research (2024)
Closed Access