
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Design and Evaluation of History Digital Game Based Learning (DGBL) Software
Nor Azan Mat Zin, Wong Seng Yue
Journal of Next Generation Information Technology (2013) Vol. 4, Iss. 4, pp. 9-24
Closed Access | Times Cited: 33
Nor Azan Mat Zin, Wong Seng Yue
Journal of Next Generation Information Technology (2013) Vol. 4, Iss. 4, pp. 9-24
Closed Access | Times Cited: 33
Showing 26-50 of 33 citing articles:
Investigating the success factors of serious games: a systematic review
Werner Ravyse
(2016)
Closed Access
Werner Ravyse
(2016)
Closed Access
In[the Hate Booth]: A Case Study on How to Deal with Online Hate Speech
Susana Costa, Mirian Tavares, José Bidarra, et al.
Springer series in design and innovation (2023), pp. 259-276
Closed Access
Susana Costa, Mirian Tavares, José Bidarra, et al.
Springer series in design and innovation (2023), pp. 259-276
Closed Access
Defining Digital Game-Based Learning for Science, Technology, Engineering, and Mathematics: A New Perspective on Design and Developmental Research (Preprint)
Shahrul Affendi Ishak, Rosseni Din, U.A. Hasran
(2020)
Open Access
Shahrul Affendi Ishak, Rosseni Din, U.A. Hasran
(2020)
Open Access
User Experience Design of History Game
Wong Seng Yue, Simin Ghavifekr
IGI Global eBooks (2022), pp. 391-410
Closed Access
Wong Seng Yue, Simin Ghavifekr
IGI Global eBooks (2022), pp. 391-410
Closed Access
Peer Review #1 of "Mobile-assisted and gamification-based language learning: a systematic literature review (v0.1)"
Kashif Ishaq, Azan Nor, Fadhilah Rosdi, et al.
(2021)
Open Access
Kashif Ishaq, Azan Nor, Fadhilah Rosdi, et al.
(2021)
Open Access
Peer Review #1 of "Mobile-assisted and gamification-based language learning: a systematic literature review (v0.2)"
Kashif Ishaq, Azan Nor, Fadhilah Rosdi, et al.
(2021)
Open Access
Kashif Ishaq, Azan Nor, Fadhilah Rosdi, et al.
(2021)
Open Access
Peer Review #2 of "Mobile-assisted and gamification-based language learning: a systematic literature review (v0.1)"
Hafiz Husnain Raza Sherazi
(2021)
Open Access
Hafiz Husnain Raza Sherazi
(2021)
Open Access
Peer Review #2 of "Mobile-assisted and gamification-based language learning: a systematic literature review (v0.2)"
Hafiz Husnain Raza Sherazi
(2021)
Open Access
Hafiz Husnain Raza Sherazi
(2021)
Open Access