
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Improving the Efficacy of Cognitive Training for Digital Mental Health Interventions Through Avatar Customization: Crowdsourced Quasi-Experimental Study
Max V. Birk, Regan L. Mandryk
Journal of Medical Internet Research (2018) Vol. 21, Iss. 1, pp. e10133-e10133
Open Access | Times Cited: 60
Max V. Birk, Regan L. Mandryk
Journal of Medical Internet Research (2018) Vol. 21, Iss. 1, pp. e10133-e10133
Open Access | Times Cited: 60
Showing 26-50 of 60 citing articles:
How Avatar Customization Affects Fear in a Game-based Digital Exposure Task for Social Anxiety
Martin Dechant, Max V. Birk, Youssef Shiban, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CHI PLAY, pp. 1-27
Open Access | Times Cited: 16
Martin Dechant, Max V. Birk, Youssef Shiban, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. CHI PLAY, pp. 1-27
Open Access | Times Cited: 16
Benefits of Digital Mental Health Care Interventions for Correctional Workers and Other Public Safety Personnel: A Narrative Review
Elnaz Moghimi, Yuliya Knyahnytska, Mohsen Omrani, et al.
Frontiers in Psychiatry (2022) Vol. 13
Open Access | Times Cited: 11
Elnaz Moghimi, Yuliya Knyahnytska, Mohsen Omrani, et al.
Frontiers in Psychiatry (2022) Vol. 13
Open Access | Times Cited: 11
Serious Snacking: A Survival Analysis of how Snacking Mechanics Affect Attrition in a Mobile Serious Game
Dmitry Alexandrovsky, Maximilian A. Friehs, Jendrik Grittner, et al.
(2021), pp. 1-18
Closed Access | Times Cited: 14
Dmitry Alexandrovsky, Maximilian A. Friehs, Jendrik Grittner, et al.
(2021), pp. 1-18
Closed Access | Times Cited: 14
Role-playing recovery in social virtual worlds: Adult use of child avatars as PTSD therapy
Donna Davis, Stephen Alexanian
Computer Methods and Programs in Biomedicine Update (2023) Vol. 5, pp. 100129-100129
Open Access | Times Cited: 5
Donna Davis, Stephen Alexanian
Computer Methods and Programs in Biomedicine Update (2023) Vol. 5, pp. 100129-100129
Open Access | Times Cited: 5
Can digital games serve as potential intervention or suicide risk?
Elsie Ong
International Journal of Serious Games (2020) Vol. 7, Iss. 1, pp. 127-132
Open Access | Times Cited: 9
Elsie Ong
International Journal of Serious Games (2020) Vol. 7, Iss. 1, pp. 127-132
Open Access | Times Cited: 9
Computer-Assisted Avatar-Based Treatment for Dysfunctional Beliefs in Depressive Inpatients: A Pilot Study
Martin Kocur, Martin Dechant, Christian Wolff, et al.
Frontiers in Psychiatry (2021) Vol. 12
Open Access | Times Cited: 9
Martin Kocur, Martin Dechant, Christian Wolff, et al.
Frontiers in Psychiatry (2021) Vol. 12
Open Access | Times Cited: 9
Character Customization With Cosmetic Microtransactions in Games: Subjective Experience and Objective Performance
Christian Böffel, Sophie Würger, Jochen Müsseler, et al.
Frontiers in Psychology (2022) Vol. 12
Open Access | Times Cited: 6
Christian Böffel, Sophie Würger, Jochen Müsseler, et al.
Frontiers in Psychology (2022) Vol. 12
Open Access | Times Cited: 6
The (Gami)fictional Ego-Center: Projecting the Location of the Self Into an Avatar
Maximilian A. Friehs, Sarah Schäfer, Christian Frings
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 6
Maximilian A. Friehs, Sarah Schäfer, Christian Frings
Frontiers in Psychology (2022) Vol. 13
Open Access | Times Cited: 6
Factors Affecting Avatar Customization Behavior in Virtual Environments
Sixue Wu, Xu Le, Zhaoyang Dai, et al.
(2023)
Open Access | Times Cited: 3
Sixue Wu, Xu Le, Zhaoyang Dai, et al.
(2023)
Open Access | Times Cited: 3
e-Mental Health Program Usage Patterns in Randomized Controlled Trials and in the General Public to Inform External Validity Considerations: Sample Groupings Using Cluster Analyses
Samineh Sanatkar, Peter Baldwin, Kit Huckvale, et al.
Journal of Medical Internet Research (2020) Vol. 23, Iss. 3, pp. e18348-e18348
Open Access | Times Cited: 6
Samineh Sanatkar, Peter Baldwin, Kit Huckvale, et al.
Journal of Medical Internet Research (2020) Vol. 23, Iss. 3, pp. e18348-e18348
Open Access | Times Cited: 6
MoM An Effort to Comprising CBT in Digital Gaming
Rifat Ara Tasnim, Farjana Z. Eishita
(2020), pp. 1-8
Closed Access | Times Cited: 5
Rifat Ara Tasnim, Farjana Z. Eishita
(2020), pp. 1-8
Closed Access | Times Cited: 5
Operationalizing Engagement With an Interpretation Bias Smartphone App Intervention: Case Series
Ramya Ramadurai, Erin Beckham, R. Kathryn McHugh, et al.
JMIR Mental Health (2022) Vol. 9, Iss. 8, pp. e33545-e33545
Open Access | Times Cited: 3
Ramya Ramadurai, Erin Beckham, R. Kathryn McHugh, et al.
JMIR Mental Health (2022) Vol. 9, Iss. 8, pp. e33545-e33545
Open Access | Times Cited: 3
Effect of External Characteristics of a Virtual Human Being During the Use of a Computer-Assisted Therapy Tool
Navid Ashrafi, Vanessa Neuhaus, Francesco Vona, et al.
Lecture notes in computer science (2024), pp. 3-21
Closed Access
Navid Ashrafi, Vanessa Neuhaus, Francesco Vona, et al.
Lecture notes in computer science (2024), pp. 3-21
Closed Access
Perspectives on and Experiences With Remote Monitoring and Patient-Initiated Care Among Norwegian Patients With Axial Spondyloarthritis: Qualitative Study (Preprint)
Christine Hillestad Hestevik, Cecilie Varsi, Nina Østerås, et al.
(2024)
Closed Access
Christine Hillestad Hestevik, Cecilie Varsi, Nina Østerås, et al.
(2024)
Closed Access
Social VR design features and experiential outcomes: narrative review and relationship map for dyadic agent conversations
Patrick Mulvaney, Brendan Rooney, Maximilian A. Friehs, et al.
Virtual Reality (2024) Vol. 28, Iss. 1
Open Access
Patrick Mulvaney, Brendan Rooney, Maximilian A. Friehs, et al.
Virtual Reality (2024) Vol. 28, Iss. 1
Open Access
Critical analysis of digital mental health applications for healthy aging
Pragya Lodha, Shreya Makhija, Avinash Desousa
Elsevier eBooks (2024), pp. 55-71
Closed Access
Pragya Lodha, Shreya Makhija, Avinash Desousa
Elsevier eBooks (2024), pp. 55-71
Closed Access
Analyzing the Distinctive Impact of Personality Traits on Serious Gameplay Experience
Rifat Ara Tasnim, Fariana Z. Eishita
(2021), pp. 1-8
Closed Access | Times Cited: 3
Rifat Ara Tasnim, Fariana Z. Eishita
(2021), pp. 1-8
Closed Access | Times Cited: 3
Affective Game Planning for Playing the Pain
Ella Goodman-Vincent, Mathieu Roy, Najmeh Khalili‐Mahani
(2020), pp. 122-128
Closed Access | Times Cited: 2
Ella Goodman-Vincent, Mathieu Roy, Najmeh Khalili‐Mahani
(2020), pp. 122-128
Closed Access | Times Cited: 2
User-Agent Bond in Generalizable Environments: Long-Term Risk-Reduction via Nudged Virtual Choices
Liyuan Wang, John L. Christensen, Benjamin J. Smith, et al.
Frontiers in Psychology (2021) Vol. 12
Open Access | Times Cited: 2
Liyuan Wang, John L. Christensen, Benjamin J. Smith, et al.
Frontiers in Psychology (2021) Vol. 12
Open Access | Times Cited: 2
Money Management
Ana Maria Gonzaga, Maria Céu Lamas
Advances in human and social aspects of technology book series (2022), pp. 140-163
Closed Access | Times Cited: 1
Ana Maria Gonzaga, Maria Céu Lamas
Advances in human and social aspects of technology book series (2022), pp. 140-163
Closed Access | Times Cited: 1
Pengaruh Kemenarikan Avatar, Kustomisasi Avatar terhadap Loyalitas Pemain Melalui Identifikasi Avatar dan Aliran
Mikha Donovon, Cokki Cokki
Jurnal Manajerial Dan Kewirausahaan (2022) Vol. 4, Iss. 2, pp. 444-444
Open Access | Times Cited: 1
Mikha Donovon, Cokki Cokki
Jurnal Manajerial Dan Kewirausahaan (2022) Vol. 4, Iss. 2, pp. 444-444
Open Access | Times Cited: 1
Humanlikeness and Aesthetic Customization's Effect on Trust, Performance, and Affect
Carly E. Gray, Amber F. Chesser, Andrew Atchley, et al.
(2022) Vol. 28, pp. 403-408
Closed Access | Times Cited: 1
Carly E. Gray, Amber F. Chesser, Andrew Atchley, et al.
(2022) Vol. 28, pp. 403-408
Closed Access | Times Cited: 1
Teen dating violence interventions for sexual minority youth: A scoping review
Ariel Smith, Randi Singer, Janna Jann, et al.
Research Square (Research Square) (2022)
Open Access | Times Cited: 1
Ariel Smith, Randi Singer, Janna Jann, et al.
Research Square (Research Square) (2022)
Open Access | Times Cited: 1
Understanding Engagement Strategies in Digital Interventions for Mental Health Promotion: Scoping Review (Preprint)
Maham Saleem, Lisa Kühne, Karina Karolina De Santis, et al.
(2021)
Open Access | Times Cited: 1
Maham Saleem, Lisa Kühne, Karina Karolina De Santis, et al.
(2021)
Open Access | Times Cited: 1
A Web-Based Audio Computer-Assisted Self-interview Application With Illustrated Pictures to Administer a Hepatitis B Survey Among a Myanmar-Born Community in Perth, Australia: Development and User Acceptance Study
Nang Nge Nge Phoo, Alison Reid, Roanna Lobo, et al.
JMIR Formative Research (2023) Vol. 7, pp. e37358-e37358
Open Access
Nang Nge Nge Phoo, Alison Reid, Roanna Lobo, et al.
JMIR Formative Research (2023) Vol. 7, pp. e37358-e37358
Open Access