
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
HiveFive: Immersion Preserving Attention Guidance in Virtual Reality
D.H. Lange, Tim Claudius Stratmann, Uwe Gruenefeld, et al.
(2020)
Closed Access | Times Cited: 39
D.H. Lange, Tim Claudius Stratmann, Uwe Gruenefeld, et al.
(2020)
Closed Access | Times Cited: 39
Showing 26-50 of 39 citing articles:
Visual Highlighting for Situated Brushing and Linking
Nina Doerr, Benjamin Lee, Katarina Baricova, et al.
Computer Graphics Forum (2024) Vol. 43, Iss. 3
Open Access
Nina Doerr, Benjamin Lee, Katarina Baricova, et al.
Computer Graphics Forum (2024) Vol. 43, Iss. 3
Open Access
HiveFive360: Extending the VR Gaze Guidance Technique HiveFive to Highlight Out-Of-FOV Targets
Sophie Kergaßner, Nina Doerr, Markus Wieland, et al.
Proceedings of Mensch und Computer 2019 (2024), pp. 11-20
Closed Access
Sophie Kergaßner, Nina Doerr, Markus Wieland, et al.
Proceedings of Mensch und Computer 2019 (2024), pp. 11-20
Closed Access
Research on Visual Cues for Machine Tool Monitoring in Augmented Reality Environments
Yanheng Ren, Wenyu Wu, Fang Jia, et al.
2021 27th International Conference on Mechatronics and Machine Vision in Practice (M2VIP) (2024), pp. 1-5
Closed Access
Yanheng Ren, Wenyu Wu, Fang Jia, et al.
2021 27th International Conference on Mechatronics and Machine Vision in Practice (M2VIP) (2024), pp. 1-5
Closed Access
Effect of Presentation Methods on User Experiences and Perception in VR Shopping Recommender Systems
Yang Zhan, Tatsuo Nakajima
(2024), pp. 241-248
Open Access
Yang Zhan, Tatsuo Nakajima
(2024), pp. 241-248
Open Access
RadarVR: Exploring Spatiotemporal Visual Guidance in Cinematic VR
Sean J. Liu, Rorik Henrikson, Tovi Grossman, et al.
(2023), pp. 1-14
Closed Access | Times Cited: 1
Sean J. Liu, Rorik Henrikson, Tovi Grossman, et al.
(2023), pp. 1-14
Closed Access | Times Cited: 1
Definition of guidelines for virtual reality application design based on visual attention
Sara Baldoni, Mohamed Saifeddine Hadj Sassi, Marco Carli, et al.
Multimedia Tools and Applications (2023) Vol. 83, Iss. 16, pp. 49615-49640
Open Access | Times Cited: 1
Sara Baldoni, Mohamed Saifeddine Hadj Sassi, Marco Carli, et al.
Multimedia Tools and Applications (2023) Vol. 83, Iss. 16, pp. 49615-49640
Open Access | Times Cited: 1
Analysis of the Saliency of Color-Based Dichoptic Cues in Optical See-Through Augmented Reality
Austin Erickson, Gerd Bruder, Greg Welch
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 29, Iss. 12, pp. 4936-4950
Closed Access | Times Cited: 2
Austin Erickson, Gerd Bruder, Greg Welch
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 29, Iss. 12, pp. 4936-4950
Closed Access | Times Cited: 2
Sailing through Signs: Attention Guidance towards Texts in Virtual Reality
Philipp Michael Markus Peter Asteriou, Leopold Boess, Laura Jirawa, et al.
(2023), pp. 1-4
Open Access
Philipp Michael Markus Peter Asteriou, Leopold Boess, Laura Jirawa, et al.
(2023), pp. 1-4
Open Access
Design Patterns for Situated Visualization in Augmented Reality
Benjamin Lee, Michael Sedlmair, Dieter Schmalstieg
arXiv (Cornell University) (2023)
Open Access
Benjamin Lee, Michael Sedlmair, Dieter Schmalstieg
arXiv (Cornell University) (2023)
Open Access
Sphere Saber: A Virtual Reality Exergame to Study Age-Related Differences in Selective Visual Attention and Information Processing
Lukas Oberfrank, Lucie Kruse, Frank Steinicke
(2023), pp. 1-10
Closed Access
Lukas Oberfrank, Lucie Kruse, Frank Steinicke
(2023), pp. 1-10
Closed Access
Visual Guidance in Interactive Virtual Reality*
Xin-Han Wu, Kuang-Kai Chu, Yi‐Ping Hung, et al.
(2023), pp. 1-8
Closed Access
Xin-Han Wu, Kuang-Kai Chu, Yi‐Ping Hung, et al.
(2023), pp. 1-8
Closed Access
Virtuelle Realität und sozial interaktive Agenten
Jan‐Philipp Stein, Birgit Lugrin
Springer eBooks (2023), pp. 261-278
Closed Access
Jan‐Philipp Stein, Birgit Lugrin
Springer eBooks (2023), pp. 261-278
Closed Access
Improving Information Acquisition in City Tours via Simplified Virtual Scenes with Location-Based POIs
Yujia Cao, Yiyi Zhang, Tatsuo Nakajima
Lecture notes in computer science (2022), pp. 37-52
Closed Access
Yujia Cao, Yiyi Zhang, Tatsuo Nakajima
Lecture notes in computer science (2022), pp. 37-52
Closed Access
Two-Step Gaze Guidance
Tiffany C.K. Kwok, Peter Kiefer, Martin Raubal
(2022) Vol. 12, pp. 299-309
Closed Access
Tiffany C.K. Kwok, Peter Kiefer, Martin Raubal
(2022) Vol. 12, pp. 299-309
Closed Access