OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Snake Charmer
Bruno De Araujo, Ricardo Jota, Varun Perumal, et al.
(2016), pp. 218-226
Closed Access | Times Cited: 147

Showing 26-50 of 147 citing articles:

Conveying Emotions Through Device-Initiated Touch
Marc Teyssier, Gilles Bailly, Catherine Pélachaud, et al.
IEEE Transactions on Affective Computing (2020) Vol. 13, Iss. 3, pp. 1477-1488
Open Access | Times Cited: 43

HapticBots: Distributed Encountered-type Haptics for VR with Multiple Shape-changing Mobile Robots
Ryo Suzuki, Eyal Ofek, Mike Sinclair, et al.
(2021), pp. 1269-1281
Open Access | Times Cited: 40

“Haptics On-Demand”: A Survey on Encountered-Type Haptic Displays
Victor Mercado, Maud Marchal, Anatole Lécuyer
IEEE Transactions on Haptics (2021) Vol. 14, Iss. 3, pp. 449-464
Closed Access | Times Cited: 38

Retargeted Self-Haptics for Increased Immersion in VR without Instrumentation
Cathy Mengying Fang, Chris Harrison
(2021), pp. 1109-1121
Closed Access | Times Cited: 35

A mechatronic shape display based on auxetic materials
Anthony Steed, Eyal Ofek, Mike Sinclair, et al.
Nature Communications (2021) Vol. 12, Iss. 1
Open Access | Times Cited: 34

Propping Up Virtual Reality With Haptic Proxies
Niels Christian Nilsson, André Zenner, Adalberto L. Simeone
IEEE Computer Graphics and Applications (2021) Vol. 41, Iss. 5, pp. 104-112
Open Access | Times Cited: 34

Thor's Hammer
Seongkook Heo, Christina Chung, Geehyuk Lee, et al.
(2018), pp. 1-4
Closed Access | Times Cited: 46

iTurk
Lung-Pan Cheng, Chang Li, Sebastian Marwecki, et al.
(2018)
Closed Access | Times Cited: 44

TASC
Jack Shen-Kuen Chang, Georgina Yeboah, Alison Doucette, et al.
(2017), pp. 1239-1251
Closed Access | Times Cited: 43

FaceHaptics: Robot Arm based Versatile Facial Haptics for Immersive Environments
Alexander Wilberz, Dominik Leschtschow, Christina Trepkowski, et al.
(2020), pp. 1-14
Closed Access | Times Cited: 37

ZoomWalls
Yan Yixian, Kazuki Takashima, Anthony Tang, et al.
(2020), pp. 223-235
Open Access | Times Cited: 33

“Can I Touch This?”: Survey of Virtual Reality Interactions via Haptic Solutions
Elodie Bouzbib, Gilles Bailly, Sinan Haliyo, et al.
(2021), pp. 1-16
Open Access | Times Cited: 28

Designing Visuo-Haptic Illusions with Proxies in Virtual Reality: Exploration of Grasp, Movement Trajectory and Object Mass
Martin Feick, Kora Persephone Regitz, Anthony Tang, et al.
CHI Conference on Human Factors in Computing Systems (2022)
Closed Access | Times Cited: 21

The Benefits of Passive Haptics and Perceptual Manipulation for Extended Reality Interactions in Constrained Passenger Spaces
Daniel Medeiros, Graham Wilson, Mark McGill, et al.
(2023), pp. 1-19
Closed Access | Times Cited: 12

VirtualBricks
Jatin Arora, Aryan Saini, Nirmita Mehra, et al.
(2019)
Closed Access | Times Cited: 32

SWISH: A Shifting-Weight Interface of Simulated Hydrodynamics for Haptic Perception of Virtual Fluid Vessels
Shahabedin Sagheb, Frank Wencheng Liu, Alireza Bahremand, et al.
(2019), pp. 751-761
Open Access | Times Cited: 31

Haptic-go-round: A Surrounding Platform for Encounter-type Haptics in Virtual Reality Experiences
Hsin-Yu Huang, Chih-Wei Ning, Po-Yao Wang, et al.
(2020)
Closed Access | Times Cited: 31

ENTROPiA: Towards Infinite Surface Haptic Displays in Virtual Reality Using Encountered-Type Rotating Props
Victor Mercado, Maud Marchal, Anatole Lécuyer
IEEE Transactions on Visualization and Computer Graphics (2019) Vol. 27, Iss. 3, pp. 2237-2243
Open Access | Times Cited: 30

RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots
Ryo Suzuki, Hooman Hedayati, Clement Zheng, et al.
(2020), pp. 1-11
Open Access | Times Cited: 27

Tangi: Tangible Proxies For Embodied Object Exploration And Manipulation In Virtual Reality
Martin Feick, Scott Bateman, Anthony Tang, et al.
(2020)
Open Access | Times Cited: 27

Immersive Process Model Exploration in Virtual Reality
André Zenner, Akhmajon Makhsadov, Sören Klingner, et al.
IEEE Transactions on Visualization and Computer Graphics (2020) Vol. 26, Iss. 5, pp. 2104-2114
Closed Access | Times Cited: 26

EncounteredLimbs: A Room-scale Encountered-type Haptic Presentation using Wearable Robotic Arms
Arata Horie, Mhd Yamen Saraiji, Zendai Kashino, et al.
(2021), pp. 260-269
Closed Access | Times Cited: 21

CoboDeck: A Large-Scale Haptic VR System Using a Collaborative Mobile Robot
Soroosh Mortezapoor, Khrystyna Vasylevska, Emanuel Vonach, et al.
(2023), pp. 297-307
Closed Access | Times Cited: 8

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