OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Do Multisensory Stimuli Benefit the Virtual Reality Experience? A Systematic Review
Miguel Melo, Guilherme Gonçalves, Pedro Monteiro, et al.
IEEE Transactions on Visualization and Computer Graphics (2020) Vol. 28, Iss. 2, pp. 1428-1442
Closed Access | Times Cited: 114

Showing 26-50 of 114 citing articles:

Thermal and wind devices for multisensory human-computer interaction: an overview
Aleph Campos da Silveira, Eduardo C. Rodrigues, Estêvão Bissoli Saleme, et al.
Multimedia Tools and Applications (2023) Vol. 82, Iss. 22, pp. 34485-34512
Open Access | Times Cited: 11

Virtual team training with Mixed Reality and Virtual Reality – benefits and limitations illustrated on the example of two paramedic classes
Christian Elsenbast, Philipp Dahlmann, Dominik Schnier
Multimedia Tools and Applications (2024) Vol. 83, Iss. 23, pp. 63871-63895
Open Access | Times Cited: 4

Virtual reality natural experiences for mental health: comparing the effects between different immersion levels
Hsin‐Yen Yen, Hsuan Hsu, Wen‐Hsin Huang
Virtual Reality (2024) Vol. 28, Iss. 1
Open Access | Times Cited: 4

Modeling the Impact of Head-Body Rotations on Audio-Visual Spatial Perception for Virtual Reality Applications
Edurne Bernal-Berdun, Mateo Vallejo, Qi Sun, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2624-2632
Open Access | Times Cited: 4

Digital Smell Technologies for the Built Environment: Evaluating Human Responses to Multisensory Stimuli in Immersive Virtual Reality
Muhammed Yıldırım, Anastasia Globa, Özgür Göçer, et al.
Building and Environment (2025), pp. 112608-112608
Open Access

How Does Games User Research Measure and Guide Haptic Experience Design? A Critical Review
Saptarshi Samanta, Sharmistha Banerjee, Pankaj Upadhyay
Communications in computer and information science (2025), pp. 23-38
Closed Access

Scent Box: Prototyping and Instructions for Olfactory Enhancement of VR-Experiences
Pia Spangenberger, Kilian Sanchez-Holguin, Sarah-Christin Freytag
Communications in computer and information science (2025), pp. 18-33
Closed Access

Antwerp Under Water: The Interdisciplinary Human-Centered Design of an Embodied VR Experience on Climate Change
Karen Pauwels, Laura Herrewijn, Lowie Spriet, et al.
(2025), pp. 1-6
Closed Access

Exploring the Role of Virtual Reality in Transforming the Environmental Art Experience
Rong Fang
International Journal of e-Collaboration (2025) Vol. 21, Iss. 1, pp. 1-15
Open Access

Theoretical Model Validation of the Multisensory Role on Subjective Realism, Presence and Involvement in Immersive Virtual Reality
Guilherme Gonçalves, Bruno Peixoto, Miguel Melo, et al.
Computer Graphics Forum (2025)
Closed Access

ShareYourReality: Investigating Haptic Feedback and Agency in Virtual Avatar Co-embodiment
Karthikeya Puttur Venkatraj, Wo Meijer, Monica Perusquía-Hernández, et al.
(2024), pp. 1-15
Open Access | Times Cited: 3

Threat Assessment in Police VR Training: Multi-Sensory Cues for Situation Awareness
Jakob Carl Uhl, Markus Murtinger, Olivia Zechner, et al.
2022 IEEE International Conference on Metrology for Extended Reality, Artificial Intelligence and Neural Engineering (MetroXRAINE) (2022) Vol. 4, pp. 432-437
Closed Access | Times Cited: 15

Measuring users’ emotional responses in multisensory virtual reality: a systematic literature review
Mariana Magalhães, António Coelho, Miguel Melo, et al.
Multimedia Tools and Applications (2023) Vol. 83, Iss. 14, pp. 43377-43417
Open Access | Times Cited: 8

Nebula: An Affordable Open-Source and Autonomous Olfactory Display for VR Headsets
Charles Javerliat, Pierre-Philippe Elst, Anne-Lise Saive, et al.
(2022), pp. 1-8
Open Access | Times Cited: 14

The impact of digital scents on behavioral health in a restorative virtual reality environment
Renee Abbott, Ana Diaz‐Artiles
Acta Astronautica (2022) Vol. 197, pp. 145-153
Open Access | Times Cited: 13

An interaction design model for virtual reality mindfulness meditation using imagery‐based transformation and positive feedback
Yingying She, Qing Wang, Fang Liu, et al.
Computer Animation and Virtual Worlds (2023) Vol. 34, Iss. 3-4
Closed Access | Times Cited: 7

360° Digital Travel to Improve Emotional State and Well-Being During the COVID-19 Pandemic: The Role of Presence and Sense of Place
Ze‐Min Liu, Cheng‐Ye Liu, Chuangqi Chen, et al.
Cyberpsychology Behavior and Social Networking (2023) Vol. 26, Iss. 9, pp. 690-697
Closed Access | Times Cited: 7

Enhancing Fire Safety Education Through Immersive Virtual Reality Training with Serious Gaming and Haptic Feedback
Linjing Sun, Boon Giin Lee, Wan‐Young Chung
International Journal of Human-Computer Interaction (2024), pp. 1-16
Closed Access | Times Cited: 2

Exploration of User Experience in Virtual Reality Environment. A Systematic Review
Olaoluwa Oyedokun, Mohammed Alkahtani, Vincent G. Duffy
Lecture notes in computer science (2024), pp. 320-338
Closed Access | Times Cited: 2

Understanding customer experiences insights in boutique hotels: a case study from Thailand
Akkhaporn Kokkhangplu, Piyaporn Auemsuvarn
Cogent Business & Management (2024) Vol. 11, Iss. 1
Open Access | Times Cited: 2

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