OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Influence of Personality Traits and Body Awareness on the Sense of Embodiment in Virtual Reality
Diane Dewez, Rebecca Fribourg, Ferran Argelaguet, et al.
(2019)
Open Access | Times Cited: 48

Showing 26-50 of 48 citing articles:

Interactivity and identity impact learners' sense of agency in virtual reality field trips
Eileen McGivney
British Journal of Educational Technology (2024) Vol. 56, Iss. 1, pp. 410-434
Open Access | Times Cited: 1

Exploring the Effect of Personality Traits in VR Interaction: The Emergent Role of Perspective-Taking in Task Performance
Akrivi Katifori, Christos Lougiakis, Μαρία Ρούσσου
Frontiers in Virtual Reality (2022) Vol. 3
Open Access | Times Cited: 7

Thermal pain and detection threshold modulation in augmented reality
Daniel Eckhoff, Christian Sandor, Gladys L.Y. Cheing, et al.
Frontiers in Virtual Reality (2022) Vol. 3
Open Access | Times Cited: 7

Does virtual threat harm VR experience?: Impact of threat occurrence and repeatability on virtual embodiment and threat response
Rebecca Fribourg, Evan Blanpied, Ludovic Hoyet, et al.
Computers & Graphics (2021) Vol. 100, pp. 125-136
Open Access | Times Cited: 9

Virtual reality and neuropsychological assessment: an analysis of human factors influencing performance and perceived mental effort
Arthur Maneuvrier, Hadrien Ceyte, P. Renaud, et al.
Virtual Reality (2022) Vol. 27, Iss. 2, pp. 849-861
Open Access | Times Cited: 5

Virtual, Real or Mixed: How Surrounding Objects Influence the Sense of Embodiment in Optical See-Through Experiences?
Adélaïde Genay, Anatole Lécuyer, Martin Hachet
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 6

Work vs. Leisure – Differences in Avatar Characteristics Depending on Social Situations
Natalie Hube, Melissa Reinelt, Krešimir Vidačković, et al.
(2023), pp. 1-9
Closed Access | Times Cited: 2

Now I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment
Mauricio Flores Vargas, Rebecca Fribourg, Enda Bates, et al.
(2023), pp. 912-921
Open Access | Times Cited: 2

The Phi Angle: A Theoretical Essay on Sense of Presence, Human Factors, and Performance in Virtual Reality
Arthur Maneuvrier, Hannes Westermann
PRESENCE Virtual and Augmented Reality (2020) Vol. 29, pp. 141-169
Open Access | Times Cited: 4

Petting a cat helps you incarnate the avatar: Influence of the emotions over embodiment in VR
Benjamin Freeling, Flavien Lécuyer, Antonio Capobianco
(2022), pp. 141-149
Open Access | Times Cited: 3

Impact of Long-Term Use of an Avatar to IVBO in the Social VR
Akimi Oyanagi, Takuji Narumi, Kazuma Aoyama, et al.
Lecture notes in computer science (2021), pp. 322-336
Closed Access | Times Cited: 4

Virtual reality: towards a better prediction of full body illusion — a mediation model for healthy young women
Franck-Alexandre Meschberger-Annweiler, Mariarca Ascione, Bruno Porras-García, et al.
Virtual Reality (2024) Vol. 28, Iss. 4
Open Access

A study on the influence of situations on personal avatar characteristics
Natalie Hube, Melissa Reinelt, Krešimir Vidačković, et al.
Visual Computing for Industry Biomedicine and Art (2024) Vol. 7, Iss. 1
Open Access

Marker-Based Real Time Motion Tracking for Sense of Virtual Body Ownership in Virtual Reality
Linfeng Wu, Karen Chen
Communications in computer and information science (2024), pp. 54-59
Closed Access

Threat Perception Captured by Emotion, Motor and Empathetic System Responses: A Systematic Review
E. Jacobs, Fani Deligianni, Frank Pollick
IEEE Transactions on Affective Computing (2023) Vol. 15, Iss. 3, pp. 1116-1135
Open Access | Times Cited: 1

Quantitative and Qualitative Exploration of the Effect of a Wearable Item on Non-Organic Virtual Limb Embodiment and User Behavior in Immersive Environments
Geoffrey Gorisse, Audrey Brousse, Simon Richir, et al.
PRESENCE Virtual and Augmented Reality (2021) Vol. 30, pp. 213-231
Open Access | Times Cited: 2

Influence of Scenarios and Player Traits on Flow in Virtual Reality
Élise Lavoué, Sophie Villenave, Audrey Serna, et al.
IEEE Transactions on Visualization and Computer Graphics (2023) Vol. 30, Iss. 9, pp. 6208-6221
Open Access

Exploring the Impact of User and System Factors on Human-AI Interactions in Head-Worn Displays
Feiyu Lu, Yan Xu, Xuhai Xu, et al.
(2023), pp. 109-118
Closed Access

Bibliographie

Dunod eBooks (2021), pp. 239-258
Closed Access

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