
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A systematic review of immersive virtual reality for industrial skills training
Unnikrishnan Radhakrishnan, Konstantinos Koumaditis, Francesco Chinello
Behaviour and Information Technology (2021) Vol. 40, Iss. 12, pp. 1310-1339
Open Access | Times Cited: 96
Unnikrishnan Radhakrishnan, Konstantinos Koumaditis, Francesco Chinello
Behaviour and Information Technology (2021) Vol. 40, Iss. 12, pp. 1310-1339
Open Access | Times Cited: 96
Showing 26-50 of 96 citing articles:
Conceptualizing a pedagogical model for immersive virtual reality safety training: pedagogical practices in trainer interviews
Anu Lehikko, Mikko Nykänen, Heli Ruokamo
Educational Technology Research and Development (2025)
Open Access
Anu Lehikko, Mikko Nykänen, Heli Ruokamo
Educational Technology Research and Development (2025)
Open Access
Physics-Based Tool Usage Simulations in VR
Nikolaos Partarakis, Xenophon Zabulis, Dimitris Zourarakis, et al.
Multimodal Technologies and Interaction (2025) Vol. 9, Iss. 4, pp. 29-29
Open Access
Nikolaos Partarakis, Xenophon Zabulis, Dimitris Zourarakis, et al.
Multimodal Technologies and Interaction (2025) Vol. 9, Iss. 4, pp. 29-29
Open Access
The Stereo Microscope: Stereo 3D images for complex remote soldering teaching
Simon N. B. Gunkel, Tessa Klunder, Frank Ansorge, et al.
(2025), pp. 47-50
Closed Access
Simon N. B. Gunkel, Tessa Klunder, Frank Ansorge, et al.
(2025), pp. 47-50
Closed Access
The role of virtual and augmented reality in occupational health and safety training of employees in PV power systems and evaluation with a sustainability perspective
Begüm Erten, Bülent Oral, Melik Ziya Yakut
Journal of Cleaner Production (2022) Vol. 379, pp. 134499-134499
Open Access | Times Cited: 16
Begüm Erten, Bülent Oral, Melik Ziya Yakut
Journal of Cleaner Production (2022) Vol. 379, pp. 134499-134499
Open Access | Times Cited: 16
Applying educational design research to develop a low-cost, mobile immersive virtual reality serious game teaching safety in secondary vocational education
Carl Boel, Tijs Rotsaert, Martin Valcke, et al.
Education and Information Technologies (2023) Vol. 29, Iss. 7, pp. 8609-8646
Closed Access | Times Cited: 9
Carl Boel, Tijs Rotsaert, Martin Valcke, et al.
Education and Information Technologies (2023) Vol. 29, Iss. 7, pp. 8609-8646
Closed Access | Times Cited: 9
Examining and Comparing the Effectiveness of Virtual Reality Serious Games and LEGO Serious Play for Learning Scrum
Aldo Gordillo, Daniel López-Fernández, Jesús Mayor
Applied Sciences (2024) Vol. 14, Iss. 2, pp. 830-830
Open Access | Times Cited: 3
Aldo Gordillo, Daniel López-Fernández, Jesús Mayor
Applied Sciences (2024) Vol. 14, Iss. 2, pp. 830-830
Open Access | Times Cited: 3
Transforming Interactive Educational Content into Immersive Virtual Reality Learning Objects
Pranas Jaruševičius, L. Paulauskas, Vaidotas Drungilas, et al.
Applied Sciences (2024) Vol. 14, Iss. 14, pp. 6366-6366
Open Access | Times Cited: 3
Pranas Jaruševičius, L. Paulauskas, Vaidotas Drungilas, et al.
Applied Sciences (2024) Vol. 14, Iss. 14, pp. 6366-6366
Open Access | Times Cited: 3
Are Virtual Reality Serious Video Games More Effective Than Web Video Games?
Daniel López-Fernández, Jesús Mayor, Marta García-Pérez, et al.
IEEE Computer Graphics and Applications (2023) Vol. 43, Iss. 2, pp. 32-42
Open Access | Times Cited: 8
Daniel López-Fernández, Jesús Mayor, Marta García-Pérez, et al.
IEEE Computer Graphics and Applications (2023) Vol. 43, Iss. 2, pp. 32-42
Open Access | Times Cited: 8
Development of a Virtual Reality Tool for Train Crew Training
Agnieszka Tubis, Franciszek J. Restel, Anna Jodejko-Pietruczuk
Applied Sciences (2023) Vol. 13, Iss. 20, pp. 11415-11415
Open Access | Times Cited: 7
Agnieszka Tubis, Franciszek J. Restel, Anna Jodejko-Pietruczuk
Applied Sciences (2023) Vol. 13, Iss. 20, pp. 11415-11415
Open Access | Times Cited: 7
Virtual-Reality training solutions for nuclear power plant field operators: A scoping review
Pakarinen Satu, Laarni Jari, Koskinen Hanna, et al.
Progress in Nuclear Energy (2024) Vol. 169, pp. 105104-105104
Open Access | Times Cited: 2
Pakarinen Satu, Laarni Jari, Koskinen Hanna, et al.
Progress in Nuclear Energy (2024) Vol. 169, pp. 105104-105104
Open Access | Times Cited: 2
Exploring interactivity effects on learners’ sense of agency, cognitive load, and learning outcomes in immersive virtual reality: A mixed methods study
Anu Lehikko, Mikko Nykänen, Kristian Lukander, et al.
Computers & Education X Reality (2024) Vol. 4, pp. 100066-100066
Open Access | Times Cited: 2
Anu Lehikko, Mikko Nykänen, Kristian Lukander, et al.
Computers & Education X Reality (2024) Vol. 4, pp. 100066-100066
Open Access | Times Cited: 2
Enhancing Telecooperation Through Haptic Twin for Internet of Robotic Things: Implementation and Challenges
Meipeng Huang, Runhui Feng, Longhao Zou, et al.
IEEE Internet of Things Journal (2024) Vol. 11, Iss. 20, pp. 32440-32453
Closed Access | Times Cited: 2
Meipeng Huang, Runhui Feng, Longhao Zou, et al.
IEEE Internet of Things Journal (2024) Vol. 11, Iss. 20, pp. 32440-32453
Closed Access | Times Cited: 2
From knowledge to action: Assessing the effectiveness of immersive virtual reality training on safety behaviors in confined spaces using the Kirkpatrick model
Alessandro Evangelista, Vito Modesto Manghisi, Vito De Giglio, et al.
Safety Science (2024) Vol. 181, pp. 106693-106693
Closed Access | Times Cited: 2
Alessandro Evangelista, Vito Modesto Manghisi, Vito De Giglio, et al.
Safety Science (2024) Vol. 181, pp. 106693-106693
Closed Access | Times Cited: 2
The Experience of Immersive Virtual Reality: A Phenomenology Inspired Inquiry
Amir Haj-Bolouri
Communications of the Association for Information Systems (2023) Vol. 52, pp. 782-814
Open Access | Times Cited: 6
Amir Haj-Bolouri
Communications of the Association for Information Systems (2023) Vol. 52, pp. 782-814
Open Access | Times Cited: 6
Learning and Motivational Impact of Using a Virtual Reality Serious Video Game to Learn Scrum
Daniel López-Fernández, Jesús Mayor, Jennifer Pérez, et al.
IEEE Transactions on Games (2022) Vol. 15, Iss. 3, pp. 430-439
Open Access | Times Cited: 10
Daniel López-Fernández, Jesús Mayor, Jennifer Pérez, et al.
IEEE Transactions on Games (2022) Vol. 15, Iss. 3, pp. 430-439
Open Access | Times Cited: 10
Are we ready for Haptic Interactivity in VR? An Experimental Comparison of Different Interaction Methods in Virtual Reality Training
Sam Van Damme, Jan Tack, Glenn Van Wallendael, et al.
(2023), pp. 294-299
Open Access | Times Cited: 5
Sam Van Damme, Jan Tack, Glenn Van Wallendael, et al.
(2023), pp. 294-299
Open Access | Times Cited: 5
The Effect of Movement Direction, Hand Dominance, and Hemispace on Reaching Movement Kinematics in Virtual Reality
Logan D. Clark, Mohamad El Iskandarani, Sara L. Riggs
(2023), pp. 1-18
Open Access | Times Cited: 4
Logan D. Clark, Mohamad El Iskandarani, Sara L. Riggs
(2023), pp. 1-18
Open Access | Times Cited: 4
Technology-Based Training: The Future of Using Virtual Reality Training in the Egyptian Hotel Sector
Mahmoud Abdelbasir
Minia Journal of Tourism and Hospitality Research (2024) Vol. 17, Iss. 1, pp. 27-41
Open Access | Times Cited: 1
Mahmoud Abdelbasir
Minia Journal of Tourism and Hospitality Research (2024) Vol. 17, Iss. 1, pp. 27-41
Open Access | Times Cited: 1
A Review on Enabling Technologies of Industrial Virtual Training Systems
Raveekiat Singhaphandu, Warut Pannakkong
International Journal of Knowledge and Systems Science (2024) Vol. 15, Iss. 1, pp. 1-33
Open Access | Times Cited: 1
Raveekiat Singhaphandu, Warut Pannakkong
International Journal of Knowledge and Systems Science (2024) Vol. 15, Iss. 1, pp. 1-33
Open Access | Times Cited: 1
Visionary constructs: revolutionizing students internships through BIM and extended reality synergy
Ahmed Gouda Mohamed, Omar Arabaine, Benjamin Botchway, et al.
Architectural Engineering and Design Management (2024), pp. 1-27
Closed Access | Times Cited: 1
Ahmed Gouda Mohamed, Omar Arabaine, Benjamin Botchway, et al.
Architectural Engineering and Design Management (2024), pp. 1-27
Closed Access | Times Cited: 1
Authoring Tools for Procedural Modeling of Virtual Reality-Based Rehabilitation Exercises
David Quintana, Antonio Rodríguez, Imma Boada
IEEE Access (2022) Vol. 10, pp. 131567-131578
Open Access | Times Cited: 7
David Quintana, Antonio Rodríguez, Imma Boada
IEEE Access (2022) Vol. 10, pp. 131567-131578
Open Access | Times Cited: 7
Research on the Training and Management of Industrializing Workers in Prefabricated Building with Machine Vision and Human Behaviour Modelling Based on Industry 4.0 Era
Junwu Wang, Yinghui Song, Chunbao Yuan, et al.
Computational Intelligence and Neuroscience (2022) Vol. 2022, pp. 1-18
Open Access | Times Cited: 6
Junwu Wang, Yinghui Song, Chunbao Yuan, et al.
Computational Intelligence and Neuroscience (2022) Vol. 2022, pp. 1-18
Open Access | Times Cited: 6
Ecological validity of virtual reality simulations in workstation health and safety assessment
Gabin Personeni, Adriana Savescu
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 3
Gabin Personeni, Adriana Savescu
Frontiers in Virtual Reality (2023) Vol. 4
Open Access | Times Cited: 3
Adaptive Immersive VR Training Based on Performance and Self-Efficacy
Lasse F. Lui, Unnikrishnan Radhakrishnan, Francesco Chinello, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2023), pp. 25-29
Closed Access | Times Cited: 3
Lasse F. Lui, Unnikrishnan Radhakrishnan, Francesco Chinello, et al.
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (2023), pp. 25-29
Closed Access | Times Cited: 3
Virtual Reality for Industrial Assembly Training: The Impact of Tool Interaction Realism on Learning Outcomes
Daniel Niedermayr, Josef Wolfartsberger, Martina Maurer
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2023), pp. 183-190
Closed Access | Times Cited: 3
Daniel Niedermayr, Josef Wolfartsberger, Martina Maurer
2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) (2023), pp. 183-190
Closed Access | Times Cited: 3