OpenAlex Citation Counts

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OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!

If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.

Requested Article:

Mechanism of gamification: Role of flow in the behavioral and emotional pathways of engagement in management education
Nibu John Thomas, Rupashree Baral
The International Journal of Management Education (2022) Vol. 21, Iss. 1, pp. 100718-100718
Closed Access | Times Cited: 36

Showing 26-50 of 36 citing articles:

GAMIFICATION IN SUSTAINABILITY LEARNING IN BUSINESS EDUCATION
Özge Özgen, Banu Demirel
Dokuz Eylül Üniversitesi Sosyal Bilimler Enstitüsü Dergisi (2024)
Open Access

The Impact of Consumer Engagement with Gamified Branded Apps on Gameful Experience in Emerging Markets: An Empirical Study
Amir Zaib Abbasi, Linda D. Hollebeek, Maria Hassan, et al.
Organizations and Markets in Emerging Economies (2024) Vol. 15, Iss. 2(31), pp. 216-247
Open Access

Designing ChulaVerse: A Virtual World for Sustainable Community Engagement
Pravee Kruachottikul, Pinnaree Tea-makorn, Nagul Cooharojananone, et al.
(2024), pp. 1-8
Closed Access

An Examination of Influential Factors on Gamification in Higher Education: A Content Analysis
Wenzhen Li, Leping Liu
International Journal of Technology in Teaching and Learning (2023)
Open Access | Times Cited: 1

Gamification for Synchronous and Asynchronous Learning
Nibu John Thomas, Rupashree Baral
Springer eBooks (2023), pp. 203-222
Closed Access

Design of an Adaptive Hybrid Gamification Teaching Method and Its Practice in Computer Science and Animation Teaching
Xiaozhu Wang, Wang Li, Shengzhuo Liu, et al.
Advances in sustainability science and technology (2023), pp. 265-278
Closed Access

The research of the possibilities of gamification tools for the development of teacher's emotional intelligence
Elena V. Soboleva, Svetlana S. Bykova, Tatyana N. Suvorova, et al.
Perspectives of science and education (2023) Vol. 65, Iss. 5, pp. 646-662
Open Access

Bio-Experiential Technology to Support Persons With Dementia and Care Partners at Home (TEND): Protocol for an Intervention Development Study
Elizabeth A Rochon, M S Sy, Mirelle Phillips, et al.
JMIR Research Protocols (2023) Vol. 12, pp. e52799-e52799
Open Access

Gamified Flipped Classrooms
Yanwen Wang, Minghui Luo, Mingjie Du, et al.
(2023)
Open Access

GAMIFICATION IN MANAGEMENT EDUCATION
Teresa Piecuch, Jolanta Stec-Rusiecka, Agata Warmińska, et al.
Humanities and Social Sciences quarterly (2023) Vol. 30, Iss. 4 - part 2, pp. 271-288
Open Access

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