
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Can an online educational game contribute to developing information literate citizens?
Soeun Yang, Jae Wook Lee, Hyoung-Jee Kim, et al.
Computers & Education (2020) Vol. 161, pp. 104057-104057
Closed Access | Times Cited: 56
Soeun Yang, Jae Wook Lee, Hyoung-Jee Kim, et al.
Computers & Education (2020) Vol. 161, pp. 104057-104057
Closed Access | Times Cited: 56
Showing 26-50 of 56 citing articles:
The effect of self-reflection on information usage and information literacy in a digital serious game
Johannes Steinrücke, Bernard P. Veldkamp, Ton de Jong
Computers and Education Open (2023) Vol. 4, pp. 100133-100133
Open Access | Times Cited: 6
Johannes Steinrücke, Bernard P. Veldkamp, Ton de Jong
Computers and Education Open (2023) Vol. 4, pp. 100133-100133
Open Access | Times Cited: 6
Learners don't know best: Shedding light on the phenomenon of the K-12 MOOC in the context of information literacy
Josef Guggemos, Luca Moser, Sabine Seufert
Computers & Education (2022) Vol. 188, pp. 104552-104552
Closed Access | Times Cited: 8
Josef Guggemos, Luca Moser, Sabine Seufert
Computers & Education (2022) Vol. 188, pp. 104552-104552
Closed Access | Times Cited: 8
Effekte eines Augmented Reality Escape Games auf das Lernen über Fake News
Josef Buchner
MedienPädagogik Zeitschrift für Theorie und Praxis der Medienbildung (2023) Vol. 51, pp. 65-86
Open Access | Times Cited: 4
Josef Buchner
MedienPädagogik Zeitschrift für Theorie und Praxis der Medienbildung (2023) Vol. 51, pp. 65-86
Open Access | Times Cited: 4
Promoting Disinformation Literacy Among Adults: A Scoping Review of Interventions and Recommendations
Megan Boler, Hoda Gharib, Amanda Trigiani, et al.
Research Square (Research Square) (2024)
Open Access | Times Cited: 1
Megan Boler, Hoda Gharib, Amanda Trigiani, et al.
Research Square (Research Square) (2024)
Open Access | Times Cited: 1
How games can support misinformation education: A sociocultural perspective
Stacey Wedlake, Chris Coward, Jin Ha Lee
Journal of the Association for Information Science and Technology (2024)
Closed Access | Times Cited: 1
Stacey Wedlake, Chris Coward, Jin Ha Lee
Journal of the Association for Information Science and Technology (2024)
Closed Access | Times Cited: 1
Media Literacy Interventions Improve Resilience to Misinformation: A Meta-Analytic Investigation of Overall Effect and Moderating Factors
Guanxiong Huang, Wufan Jia, Wenting Yu
Communication Research (2024)
Open Access | Times Cited: 1
Guanxiong Huang, Wufan Jia, Wenting Yu
Communication Research (2024)
Open Access | Times Cited: 1
Learning to Evaluate (Mis)information in an Online Game: Strategies Matter!
Sarit Barzilai, Marc Stadtler
Computers & Education (2024), pp. 105210-105210
Open Access | Times Cited: 1
Sarit Barzilai, Marc Stadtler
Computers & Education (2024), pp. 105210-105210
Open Access | Times Cited: 1
Adolescent Social Media Information Literacy Outside of School: A Scoping Review of the Literacy and Educational Technology Literature
Christine Wusylko, Shelby Boehm, Kara Dawson, et al.
Journal of Educational Technology Systems (2022) Vol. 51, Iss. 1, pp. 89-107
Closed Access | Times Cited: 6
Christine Wusylko, Shelby Boehm, Kara Dawson, et al.
Journal of Educational Technology Systems (2022) Vol. 51, Iss. 1, pp. 89-107
Closed Access | Times Cited: 6
The Potential of Digital Literacy to Curb Problematic Information: An Integrative Literature Review
Stacey Wedlake, Charles Bugre
Lecture notes in computer science (2023), pp. 395-404
Closed Access | Times Cited: 3
Stacey Wedlake, Charles Bugre
Lecture notes in computer science (2023), pp. 395-404
Closed Access | Times Cited: 3
Playing Edcraft at Home: Gamified Online Learning for Recycling Intention during Lockdown
Kin Meng Cheng, Ah Choo Koo, Junita Shariza Mohd Nasir, et al.
F1000Research (2021) Vol. 10, pp. 890-890
Open Access | Times Cited: 7
Kin Meng Cheng, Ah Choo Koo, Junita Shariza Mohd Nasir, et al.
F1000Research (2021) Vol. 10, pp. 890-890
Open Access | Times Cited: 7
Winning the game against fake news? Using games to inoculate adolescents and young adults in Singapore against fake news
Edson C. Tandoc, Seth Seet
Estudios sobre el Mensaje Periodístico (2023) Vol. 29, Iss. 4, pp. 771-781
Open Access | Times Cited: 2
Edson C. Tandoc, Seth Seet
Estudios sobre el Mensaje Periodístico (2023) Vol. 29, Iss. 4, pp. 771-781
Open Access | Times Cited: 2
Fire Mitigation Game Assisted Project Based Learning Model Towards Elementary School Student’s Cognitive Skill
Peni Suharti, Asyari Asyari, Wiwi Wikanta
Asian Journal of Education and Social Studies (2024) Vol. 50, Iss. 4, pp. 237-250
Open Access
Peni Suharti, Asyari Asyari, Wiwi Wikanta
Asian Journal of Education and Social Studies (2024) Vol. 50, Iss. 4, pp. 237-250
Open Access
Personalized Scheduling of Distributed Online Educational Resources Based on Simulated Annealing Genetic Algorithm
Xiaotang Geng, Yan Huang
(2024), pp. 210-225
Closed Access
Xiaotang Geng, Yan Huang
(2024), pp. 210-225
Closed Access
Educational Information Mining Model Based on Association Rule Algorithm
Mingjian Wang, Hailan Lu, Jing Zhou
(2024), pp. 394-401
Closed Access
Mingjian Wang, Hailan Lu, Jing Zhou
(2024), pp. 394-401
Closed Access
Aplicação de Sistema Tutor Inteligente em Jogo Educacional Digital para Capacitação na Identificação de Fake News em Português: Estudos de Caso no Ensino Médio
Treice O. Moreira, Cláudia S. da Silva, Cláudio Azevedo Passos, et al.
(2024), pp. 602-615
Closed Access
Treice O. Moreira, Cláudia S. da Silva, Cláudio Azevedo Passos, et al.
(2024), pp. 602-615
Closed Access
Digital Education Strategies and Tools in Developing Citizenship Skills: A Literature Review Based on Scopus (2014-2024)
Alfonso Renato Vargas-Murillo, Ilda Nadia Monica de la Asunción Pari-Bedoya, Shirley Mabel Gordillo Bedoya
(2024), pp. 50-55
Closed Access
Alfonso Renato Vargas-Murillo, Ilda Nadia Monica de la Asunción Pari-Bedoya, Shirley Mabel Gordillo Bedoya
(2024), pp. 50-55
Closed Access
Tackling Misinformation with Critical Reading Games: A Systematic Literature Review
Kristian Kiili, Juho Siuko, Manuel Ninaus
(2023)
Open Access | Times Cited: 1
Kristian Kiili, Juho Siuko, Manuel Ninaus
(2023)
Open Access | Times Cited: 1
Improving information discernment skills: through a concept mapping-based information evaluating framework in a gamified learning context
Chenchen Liu, Dan Wang, Gwo‐Jen Hwang, et al.
Interactive Learning Environments (2023) Vol. 32, Iss. 9, pp. 4766-4788
Closed Access | Times Cited: 1
Chenchen Liu, Dan Wang, Gwo‐Jen Hwang, et al.
Interactive Learning Environments (2023) Vol. 32, Iss. 9, pp. 4766-4788
Closed Access | Times Cited: 1
Ready or Not? Investigating Teachers’ Readiness for Adopting Online Merge Offline (OMO) Learning in Digital Transformation
Ronghuai Huang, Muhammad Yasir Mustafa, Ahmed Tlili, et al.
Lecture notes in computer science (2023), pp. 3-13
Closed Access | Times Cited: 1
Ronghuai Huang, Muhammad Yasir Mustafa, Ahmed Tlili, et al.
Lecture notes in computer science (2023), pp. 3-13
Closed Access | Times Cited: 1
Analysis of Factors influencing the successful use of Massive Open Online Courses (MOOCs) to prepare Digital Talent
Muh Syaiful Romadhon, Betty Purwandari, Imairi Eitiveni, et al.
Journal of Educational Science and Technology (EST) (2023) Vol. 9, Iss. 2, pp. 128-128
Open Access | Times Cited: 1
Muh Syaiful Romadhon, Betty Purwandari, Imairi Eitiveni, et al.
Journal of Educational Science and Technology (EST) (2023) Vol. 9, Iss. 2, pp. 128-128
Open Access | Times Cited: 1
Level of Adult Education in the European Union
Sorin Burlacu, Sorin Petrică Angheluță, Mihaela Diana Oancea Negescu, et al.
Proceeding Papers (2021), pp. 43-51
Open Access | Times Cited: 3
Sorin Burlacu, Sorin Petrică Angheluță, Mihaela Diana Oancea Negescu, et al.
Proceeding Papers (2021), pp. 43-51
Open Access | Times Cited: 3
Independent assessment of the several digital skills of secondary school students: Approaches and results
I. P. Polovina, A. P. Shestakov, В.А. Захарова, et al.
Informatics and Education (2021), Iss. 9, pp. 31-39
Open Access | Times Cited: 3
I. P. Polovina, A. P. Shestakov, В.А. Захарова, et al.
Informatics and Education (2021), Iss. 9, pp. 31-39
Open Access | Times Cited: 3
Playing Edcraft at Home: Gamified Online Learning for Recycling Intention during Lockdown
Kin Meng Cheng, Ah Choo Koo, Junita Shariza Mohd Nasir, et al.
F1000Research (2021) Vol. 10, pp. 890-890
Open Access | Times Cited: 2
Kin Meng Cheng, Ah Choo Koo, Junita Shariza Mohd Nasir, et al.
F1000Research (2021) Vol. 10, pp. 890-890
Open Access | Times Cited: 2
Pengembangan Laboratorium Virtual Praktik Elektroplating Sebagai Media Pembelajaran Kimia di Pendidikan Tinggi Vokasi
Ida Ayu Anom Arsani, Ida Bagus Putra Manuaba, I Ketut Darma
LITERASI (Jurnal Ilmu Pendidikan) (2022) Vol. 13, Iss. 2, pp. 118-118
Open Access | Times Cited: 1
Ida Ayu Anom Arsani, Ida Bagus Putra Manuaba, I Ketut Darma
LITERASI (Jurnal Ilmu Pendidikan) (2022) Vol. 13, Iss. 2, pp. 118-118
Open Access | Times Cited: 1
Playing With Your Emotions
George Veletsianos, Shandell Houlden, Jaigris Hodson, et al.
Journal of Applied Instructional Design (2022)
Open Access | Times Cited: 1
George Veletsianos, Shandell Houlden, Jaigris Hodson, et al.
Journal of Applied Instructional Design (2022)
Open Access | Times Cited: 1