
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
A meta-analysis on the influence of gamification in formal educational settings on affective and behavioral outcomes
Albert D. Ritzhaupt, Rui Huang, Max Sommer, et al.
Educational Technology Research and Development (2021) Vol. 69, Iss. 5, pp. 2493-2522
Closed Access | Times Cited: 42
Albert D. Ritzhaupt, Rui Huang, Max Sommer, et al.
Educational Technology Research and Development (2021) Vol. 69, Iss. 5, pp. 2493-2522
Closed Access | Times Cited: 42
Showing 26-50 of 42 citing articles:
What Do You Actually Mean When You Talk about ‹Feedback›?
Annika Brück-Hübner, Jennifer Schluer
MedienPädagogik Zeitschrift für Theorie und Praxis der Medienbildung (2023) Vol. 54, pp. 125-166
Open Access | Times Cited: 2
Annika Brück-Hübner, Jennifer Schluer
MedienPädagogik Zeitschrift für Theorie und Praxis der Medienbildung (2023) Vol. 54, pp. 125-166
Open Access | Times Cited: 2
APAR: A Structural Design and Guidance Framework for Gamification in Education
J.C. López-Ardao, Raúl F. Rodrı́guez-Rubio, Sergio Herrerı́a-Alonso, et al.
(2024)
Open Access
J.C. López-Ardao, Raúl F. Rodrı́guez-Rubio, Sergio Herrerı́a-Alonso, et al.
(2024)
Open Access
Embracing Lifelong Learning Through Gamified Flipped Learning
Tuğba Babacan, Ezgi Aydemir Altaş
Advances in educational technologies and instructional design book series (2024), pp. 138-167
Closed Access
Tuğba Babacan, Ezgi Aydemir Altaş
Advances in educational technologies and instructional design book series (2024), pp. 138-167
Closed Access
Gamification to foster student engagement: a mixed methods study in higher education
Cristina Gaggioli, Elena Gabbi, Maria Ranieri
Qwerty (2024)
Open Access
Cristina Gaggioli, Elena Gabbi, Maria Ranieri
Qwerty (2024)
Open Access
APAR: A Structural Design and Guidance Framework for Gamification in Education
J.C. López-Ardao, Miguel Rodríguez‐Pérez, M.E. Sousa‐Vieira, et al.
(2024)
Closed Access
J.C. López-Ardao, Miguel Rodríguez‐Pérez, M.E. Sousa‐Vieira, et al.
(2024)
Closed Access
Gamification: Spielerisch gegen die Klimakrise
Ben Lenk-Ostendorf
Springer eBooks (2024), pp. 305-318
Closed Access
Ben Lenk-Ostendorf
Springer eBooks (2024), pp. 305-318
Closed Access
Differences between face-to-face and synchronous distance learning on cognitive, behavioural and affective outcomes
Florian Laronze, Bernard N’Kaoua
Open Learning The Journal of Open Distance and e-Learning (2024), pp. 1-18
Closed Access
Florian Laronze, Bernard N’Kaoua
Open Learning The Journal of Open Distance and e-Learning (2024), pp. 1-18
Closed Access
Investigating the Implementation and Effects of Personalized Gamification in Education
Ya Xiao
(2024) Vol. 1, pp. 454-457
Closed Access
Ya Xiao
(2024) Vol. 1, pp. 454-457
Closed Access
The effectiveness of game-based literacy app learning in preschool children from diverse backgrounds
Tina Schiele, Peter A. Edelsbrunner, Anna Mues, et al.
Learning and Individual Differences (2024) Vol. 117, pp. 102579-102579
Open Access
Tina Schiele, Peter A. Edelsbrunner, Anna Mues, et al.
Learning and Individual Differences (2024) Vol. 117, pp. 102579-102579
Open Access
Research on Primary School Students' Preferences for Gamified Leaning
Xinfeng Li, Xinyi Peng, Haiyan Huang
(2024), pp. 147-151
Closed Access
Xinfeng Li, Xinyi Peng, Haiyan Huang
(2024), pp. 147-151
Closed Access
Effectiveness of using digital and non-digital games in primary mathematics teaching: A meta-analysis study
Feyyaz Öztop
(2023)
Open Access | Times Cited: 1
Feyyaz Öztop
(2023)
Open Access | Times Cited: 1
Play and Resistance: Intersecting Identities and Implicit Biases in Gamified Educational Tools
Olena Pastushenko, Cale J. Passmore
(2023), pp. 1-7
Closed Access | Times Cited: 1
Olena Pastushenko, Cale J. Passmore
(2023), pp. 1-7
Closed Access | Times Cited: 1
Factors impacting the ability of ‘EdAdvisors’ to support and enhance technology-enhanced learning and teaching in Australian Higher Education
C.J.S.M. Simpson
ASCILITE Publications (2023), pp. 215-223
Open Access | Times Cited: 1
C.J.S.M. Simpson
ASCILITE Publications (2023), pp. 215-223
Open Access | Times Cited: 1
An Examination of Influential Factors on Gamification in Higher Education: A Content Analysis
Wenzhen Li, Leping Liu
International Journal of Technology in Teaching and Learning (2023)
Open Access | Times Cited: 1
Wenzhen Li, Leping Liu
International Journal of Technology in Teaching and Learning (2023)
Open Access | Times Cited: 1
Ready Player One: Gamification of a Criminal Justice Course
Krista S. Gehring, Ethan A. Marshall
Journal of Criminal Justice Education (2022) Vol. 34, Iss. 4, pp. 573-597
Closed Access
Krista S. Gehring, Ethan A. Marshall
Journal of Criminal Justice Education (2022) Vol. 34, Iss. 4, pp. 573-597
Closed Access