
OpenAlex is a bibliographic catalogue of scientific papers, authors and institutions accessible in open access mode, named after the Library of Alexandria. It's citation coverage is excellent and I hope you will find utility in this listing of citing articles!
If you click the article title, you'll navigate to the article, as listed in CrossRef. If you click the Open Access links, you'll navigate to the "best Open Access location". Clicking the citation count will open this listing for that article. Lastly at the bottom of the page, you'll find basic pagination options.
Requested Article:
Bystander interruption of VR users
Joseph O’Hagan, Julie Williamson, Mohamed Khamis
(2020)
Closed Access | Times Cited: 33
Joseph O’Hagan, Julie Williamson, Mohamed Khamis
(2020)
Closed Access | Times Cited: 33
Showing 1-25 of 33 citing articles:
Privacy-Enhancing Technology and Everyday Augmented Reality
Joseph O’Hagan, Pejman Saeghe, Jan Gugenheimer, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-35
Open Access | Times Cited: 41
Joseph O’Hagan, Pejman Saeghe, Jan Gugenheimer, et al.
Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies (2022) Vol. 6, Iss. 4, pp. 1-35
Open Access | Times Cited: 41
The effect of audio on the experience in virtual reality: a scoping review
Isak de Villiers Bosman, Oğuz Buruk, Kristine Jørgensen, et al.
Behaviour and Information Technology (2023) Vol. 43, Iss. 1, pp. 165-199
Open Access | Times Cited: 32
Isak de Villiers Bosman, Oğuz Buruk, Kristine Jørgensen, et al.
Behaviour and Information Technology (2023) Vol. 43, Iss. 1, pp. 165-199
Open Access | Times Cited: 32
Re-Evaluating VR User Awareness Needs During Bystander Interactions
Joseph O’Hagan, Julie Williamson, Florian Mathis, et al.
(2023), pp. 1-17
Closed Access | Times Cited: 23
Joseph O’Hagan, Julie Williamson, Florian Mathis, et al.
(2023), pp. 1-17
Closed Access | Times Cited: 23
Seamless, Bi-directional Transitions along the Reality-Virtuality Continuum: A Conceptualization and Prototype Exploration
Ceenu George, An Ngo Tien, Heinrich Hußmann
(2020), pp. 412-424
Closed Access | Times Cited: 43
Ceenu George, An Ngo Tien, Heinrich Hußmann
(2020), pp. 412-424
Closed Access | Times Cited: 43
Promoting Reality Awareness in Virtual Reality through Proxemics
Daniel Medeiros, Rafael Kuffner dos Anjos, Nadia Pantidi, et al.
(2021), pp. 21-30
Open Access | Times Cited: 40
Daniel Medeiros, Rafael Kuffner dos Anjos, Nadia Pantidi, et al.
(2021), pp. 21-30
Open Access | Times Cited: 40
Towards Balancing VR Immersion and Bystander Awareness
Yoshiki Kudo, Anthony Tang, Kazuyuki Fujita, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. ISS, pp. 1-22
Open Access | Times Cited: 33
Yoshiki Kudo, Anthony Tang, Kazuyuki Fujita, et al.
Proceedings of the ACM on Human-Computer Interaction (2021) Vol. 5, Iss. ISS, pp. 1-22
Open Access | Times Cited: 33
Safety, Power Imbalances, Ethics and Proxy Sex: Surveying In-The-Wild Interactions Between VR Users and Bystanders
Joseph O’Hagan, Julie Williamson, Mark McGill, et al.
(2021), pp. 211-220
Open Access | Times Cited: 30
Joseph O’Hagan, Julie Williamson, Mark McGill, et al.
(2021), pp. 211-220
Open Access | Times Cited: 30
Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality
Joseph O’Hagan, Mohamed Khamis, Mark McGill, et al.
ACM International Conference on Interactive Media Experiences (2022)
Open Access | Times Cited: 19
Joseph O’Hagan, Mohamed Khamis, Mark McGill, et al.
ACM International Conference on Interactive Media Experiences (2022)
Open Access | Times Cited: 19
Multiuser Virtual Reality-Enabled Collaborative Heavy Lift Planning in Construction
Mun On Wong, Zhiqian Zhang, Wei Pan
Journal of Construction Engineering and Management (2024) Vol. 150, Iss. 4
Closed Access | Times Cited: 4
Mun On Wong, Zhiqian Zhang, Wei Pan
Journal of Construction Engineering and Management (2024) Vol. 150, Iss. 4
Closed Access | Times Cited: 4
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames
Zixuan Guo, Hongyu Wang, Hanxiao Deng, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2580-2590
Open Access | Times Cited: 4
Zixuan Guo, Hongyu Wang, Hanxiao Deng, et al.
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2580-2590
Open Access | Times Cited: 4
Integrating Real-World Distractions into Virtual Reality
Yujie Tao, Pedro Lopes
(2022), pp. 1-16
Closed Access | Times Cited: 18
Yujie Tao, Pedro Lopes
(2022), pp. 1-16
Closed Access | Times Cited: 18
Augmenting People, Places & Media: The Societal Harms Posed by Everyday Augmented Reality, and the Case for Perceptual Human Rights
Joseph O’Hagan, Jan Gugenheimer, Jolie Bonner, et al.
(2023) Vol. 5, pp. 225-235
Open Access | Times Cited: 10
Joseph O’Hagan, Jan Gugenheimer, Jolie Bonner, et al.
(2023) Vol. 5, pp. 225-235
Open Access | Times Cited: 10
Exploring Manipulating In-VR Audio To Facilitate Verbal Interactions Between VR Users And Bystanders
Joseph O’Hagan, Julie Williamson, Mohamed Khamis, et al.
(2022), pp. 1-9
Open Access | Times Cited: 15
Joseph O’Hagan, Julie Williamson, Mohamed Khamis, et al.
(2022), pp. 1-9
Open Access | Times Cited: 15
Slice of Light: Transparent and Integrative Transition Among Realities in a Multi-HMD-User Environment
Chiu‐Hsuan Wang, Chia-En Tsai, Seraphina Yong, et al.
(2020)
Closed Access | Times Cited: 23
Chiu‐Hsuan Wang, Chia-En Tsai, Seraphina Yong, et al.
(2020)
Closed Access | Times Cited: 23
A Best-Fit Framework and Systematic Review of Asymmetric Gameplay in Multiplayer Virtual Reality Games
Katja Rogers, Sukran Karaosmanoglu, Dennis Wolf, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 18
Katja Rogers, Sukran Karaosmanoglu, Dennis Wolf, et al.
Frontiers in Virtual Reality (2021) Vol. 2
Open Access | Times Cited: 18
BANS: Evaluation of Bystander Awareness Notification Systems for Productivity in VR
Shady Mansour, Pascal Knierim, Joseph O’Hagan, et al.
(2023)
Open Access | Times Cited: 6
Shady Mansour, Pascal Knierim, Joseph O’Hagan, et al.
(2023)
Open Access | Times Cited: 6
Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users
Bret Jackson, Linda Lor, Brianna Heggeseth
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2724-2733
Closed Access | Times Cited: 2
Bret Jackson, Linda Lor, Brianna Heggeseth
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2724-2733
Closed Access | Times Cited: 2
PetPresence: Investigating the Integration of Real-World Pet Activities in Virtual Reality
Ningchang Xiong, Qingqin Liu, Kening Zhu
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2559-2569
Closed Access | Times Cited: 2
Ningchang Xiong, Qingqin Liu, Kening Zhu
IEEE Transactions on Visualization and Computer Graphics (2024) Vol. 30, Iss. 5, pp. 2559-2569
Closed Access | Times Cited: 2
Incorporating Situation Awareness Cues in Virtual Reality for Users in Dynamic in-Vehicle Environments
Nadia Fereydooni, Einat Tenenboim, Bruce N. Walker, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3865-3873
Closed Access | Times Cited: 10
Nadia Fereydooni, Einat Tenenboim, Bruce N. Walker, et al.
IEEE Transactions on Visualization and Computer Graphics (2022) Vol. 28, Iss. 11, pp. 3865-3873
Closed Access | Times Cited: 10
When Filters Escape the Smartphone: Exploring Acceptance and Concerns Regarding Augmented Expression of Social Identity for Everyday AR
Jolie Bonner, Florian Mathis, Joseph O’Hagan, et al.
(2023) Vol. 6, pp. 1-14
Open Access | Times Cited: 6
Jolie Bonner, Florian Mathis, Joseph O’Hagan, et al.
(2023) Vol. 6, pp. 1-14
Open Access | Times Cited: 6
Extended Reality for Knowledge Work in Everyday Environments
Verena Biener, Eyal Ofek, Michel Pahud, et al.
Human-computer interaction series (2023), pp. 21-56
Open Access | Times Cited: 5
Verena Biener, Eyal Ofek, Michel Pahud, et al.
Human-computer interaction series (2023), pp. 21-56
Open Access | Times Cited: 5
Remote XR Studies: The Golden Future of HCI Research?
Florian Mathis, Xuesong Zhang, Joseph O’Hagan, et al.
(2021)
Closed Access | Times Cited: 12
Florian Mathis, Xuesong Zhang, Joseph O’Hagan, et al.
(2021)
Closed Access | Times Cited: 12
Surveying Consumer Understanding & Sentiment Of VR
Joseph O’Hagan, Mohamed Khamis, Julie Williamson
(2021), pp. 14-20
Open Access | Times Cited: 11
Joseph O’Hagan, Mohamed Khamis, Julie Williamson
(2021), pp. 14-20
Open Access | Times Cited: 11
Designing public VR installations:
Stefan Greuter, Florian Mueller, Thuong Hoang
Designing Interactive Systems Conference (2022), pp. 792-806
Closed Access | Times Cited: 7
Stefan Greuter, Florian Mueller, Thuong Hoang
Designing Interactive Systems Conference (2022), pp. 792-806
Closed Access | Times Cited: 7
Ex-Cit XR: Expert-elicitation and validation of Extended Reality visualisation and interaction techniques for disengaging and transitioning users from immersive virtual environments
Thammathip Piumsomboon, Gavin Ong, Cameron Urban, et al.
Frontiers in Virtual Reality (2022) Vol. 3
Open Access | Times Cited: 6
Thammathip Piumsomboon, Gavin Ong, Cameron Urban, et al.
Frontiers in Virtual Reality (2022) Vol. 3
Open Access | Times Cited: 6