By default a UILabel doesn’t get any copy & paste commands in iOS. After all, it’s a label, why would you want to copy a label? It turns out, you might want to do that, if you are “abusing” a label to show something useful and in that case you probably want the entire label to be copied in one go, no “select”, just a simple copy.
This problem was beautifully solved on stackoverflow and you can see the solution here. For anyone else, the class is below.
In the end you implement this class:
// Original Source: // https://stackoverflow.com/questions/1246198/show-iphone-cut-copy-paste-menu-on-uilabel class CopyableLabel: UILabel { override init(frame: CGRect) { super.init(frame: frame) self.sharedInit() } required init?(coder aDecoder: NSCoder) { super.init(coder: aDecoder) self.sharedInit() } func sharedInit() { self.isUserInteractionEnabled = true self.addGestureRecognizer(UILongPressGestureRecognizer(target: self, action: #selector(self.showMenu))) } @objc func showMenu(sender: AnyObject?) { self.becomeFirstResponder() let menu = UIMenuController.shared if !menu.isMenuVisible { menu.setTargetRect(bounds, in: self) menu.setMenuVisible(true, animated: true) } } override func copy(_ sender: Any?) { let board = UIPasteboard.general board.string = text let menu = UIMenuController.shared menu.setMenuVisible(false, animated: true) } override var canBecomeFirstResponder: Bool { return true } override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool { return action == #selector(UIResponderStandardEditActions.copy) } }
…then you go do the identity inspector of your Label and select the Class as a Custom Class for the UILabel
and then in your app, as you touch and hold on your Label, you’ll get a simple copy command:
And now you also know a dirty little secret of one of my Apps, the article title is a UILabel – I feel appropriately ashamed…